Ringworks Wanderer
One of Ringworks’ most versatile designs, the Wanderer evolved out of early aerospace fighters and spaceplanes and still maintains much of their sleek design. Many organizations and governments use a slimmed-down and armed-up version of the Wanderer—sometimes called a Starwasp—for planetary defense or as a short-range fighter.
small None
Speed: 6
Maneuverability: perfect
AC: 14
TL: 13
HP: 35
DT: —
CT: 7
Shields: basic 10 (forward 3, port 2, starboard 2, aft 3)
Attacks
- Forward: light laser cannon (2d4)
Power Core: Micron Light (50 PCU)
Drift Engine: None
Systems: basic computer, budget short-range sensors, mk 2 armor, mk 1 defenses
Expansion Bays: cargo holds (2), passenger seating
Modifiers: +3 Piloting
Complement: 4
Crew
- Engineer: Engineering +5 (1 rank)
- Gunner: gunnery +5
- Pilot: Piloting +13 (1 rank)
- Science Officer: Computers +5 (1 rank)
Robot Influence
[Level: 2]
You can affect constructs, robots, and other creatures that have the technological subtype with your mind-affecting spells, even if they’re mindless or normally immune to such effects. However, they receive a +2 bonus to their Will saves against your mind-affecting spells.
Rune of the Eldritch Knight
[Level: 1]
You can imbue a weapon with a magic sigil, the rune of the eldritch knight, allowing the weapon to act as a magic weapon for the purposes of bypassing DR and affecting incorporeal creatures. This takes 10 minutes, and you can imbue only a single weapon at a time. If you imbue a new weapon with the rune of the eldritch knight, any previously imbued weapon loses this benefit. When calculating the Hit Points and hardness of a weapon imbued with the rune of the eldritch knight, treat its item level as 5 higher.
Saboteur
[Level: 14]
Whenever you use the Engineering skill to sabotage or disable a device, you can roll twice and take the better result. In addition, if you have the appropriate tools (including your custom rig), performing these tasks takes half the normal amount of time, to a minimum of 1 move action.