source: Starfinder Core Rulebook

Found 1604 matches

Screamer, Thunderstrike
Level: 5 Price: 3,350 Bulk: 2 Damage: 1d10 So Critical:

Deafen

Range: 30 ft. Capacity: 40 charges Usage: 4 Special:

Blast, Unwieldy

Scrounger

Ysoki receive a +2 racial bonus to Engineering, Stealth, and Survival checks.

Sea Vessel Passage
Level: None Price: 150 Bulk: None
Second skin
Level: 1 Price: 250 EAC Bonus: +1 KAC Bonus: +2 Max Dex Bonus: +5 Armor Check Penalty: - Speed Adjustment: - Upgrade Slots: 1 Bulk: L
Secondary Fighting Style
[Level: 9]

You choose another fighting style. Once you choose this second style, it cannot be changed.

Secondary Style Technique
[Level: 9]

At 9th level and every 4 levels thereafter, you gain a style technique unique to your secondary fighting style. For the purposes of these style techniques, treat your soldier level as equal to your soldier level – 8.

Secret of the Archmagi
[Level: 13]

You can imbue two weapons with the rune of the eldritch knight. If you attempt to imbue a third weapon, the weapon infused first loses its rune and all benefits. In addition to the normal benefits, the runes grant the weapons one or more of the following weapon fusions (see page 191) of your choice: bane, corrosive, ethereal, flaming, frost, holy, merciful, shock, thundering, or unholy. You can grant no more than 10 total levels’ worth of fusions between the two weapons, and the bane fusion counts as a 10th-level fusion for this purpose.

Secret of the Magi
[Level: 5]

When you imbue a weapon with the rune of the eldritch knight, in addition to its normal benefits, the rune grants the weapon one of the following weapon fusions of your choice: ethereal, flaming, frost, merciful, or shock. The weapon can’t gain a fusion it already has, and this bonus fusion doesn’t count toward the maximum total level of fusions the weapon can have at once. The bonus fusion ends when the weapon ceases to be imbued with the rune of the eldritch knight. For more information on fusions, see page 191.

Security Seal
Level:

Technomancer 2

School: abjuration Casting Time: 1 standard action Range: touch Duration: 24 hours Saving Throw: none Spell Resistance: no
Sedative, Tier 1
Level: 1 Price: 150 Bulk: None