source: Starfinder Core Rulebook
Found 1604 matches
Weapon Specialization
[Level: 3]
You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.
Weapon Specialization
[Level: 3]
You gain Weapon Specialization as a bonus feat for each weapon type for which this class grants you proficiency. If you selected solar weapon as your solar manifestation, it gains the benefit of Weapon Specialization as if it were an advanced melee weapon.
Weapon Specialization
[Level: 3]
You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.
Weapon Specialization
[Level: 3]
You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.
Weapon Specialization
[Level: 3]
Prerequisites: Character level 3rd, proficiency with selected weapon type.
You know how to get the full damage out of a weapon type your class doesn’t normally use.
Widened Spell
[Level: 8]
When you cast a spell with a burst, emanation, or spread, you can spend 2 Resolve Points to double its radius. For instance, a spell with a 30-foot burst would have a 60-foot burst instead. Spells that don’t have an area of one of these three types are not affected by this magic hack.
Wireless Hack
[Level: 5]
Instead of combat tracking, your exocortex can access another computer system within 20 feet, allowing it to attempt a Computers check against that computer each round, using your skill bonus. This counts as a standard action for the purpose of the Computers skill. You must remain within 20 feet of the computer system for the entire time your exocortex is interacting with the computer. If the task requires multiple actions (or even rounds) to accomplish, you can spend your actions to work in concert with your exocortex, counting both your action and the exocortex’s effective standard action toward the total time required. If you don’t have the remote hack class feature, you must be adjacent to the computer to attempt your checks
Wish
Level:
Technomancer -
School: universal
Casting Time: 1 standard action
Range: see text
Area: see text
Duration: see text
Saving Throw: see text
Effect: see text
Spell Resistance: see text