Look Alive
[Level: 1]
When you spend a Resolve Point to regain Stamina Points after a 10-minute rest, all allies who stay within 60 feet of you throughout the rest gain a +2 morale bonus to Perception and initiative checks for the next hour or until the next 10-minute rest to recover Stamina Points, whichever comes first.
Low-light Vision
Vesk can see in dim light as if it were normal light. For more details, see page 264.
Lunge
Prerequisites: Base attack bonus +6.
You can strike foes that would normally be out of reach.
Magic Hack
[Level: 2]
You have carefully studied the forces that define magic and can manipulate them. You learn your first magic hack at 2nd level, and you learn an additional magic hack every 3 levels thereafter. When casting a spell, you can apply no more than one magic hack that affects the attributes of a spell (such as distant spell or extended spell). If a magic hack allows a saving throw to resist its effects, the DC is equal to 10 + half your technomancer level + your Intelligence modifier. The list of magic hacks appears starting on page 120.
Magic Negation
[Level: 5]
As a standard action, you can spend 1 RP to temporarily suppress magic, as if using dispel magic. Choose either an ongoing spell or a magic item within 30 feet of you. The magical effects of the spell or magic item are suppressed for 1d4 rounds, and then they return. If the spell’s level is higher than you can cast or the item’s caster level is greater than yours, you can’t suppress it. If you target a spell affecting a creature, the creature can attempt a Will save to stop you from suppressing the spell.
Major Psychic Power
Prerequisites: Cha 15, Minor Psychic Power, Psychic Power, character level 7th.
You have a significant natural psychic ability.
Maneuver
You move your starship up to its speed. You can also attempt a Piloting check (DC = 15 + 1½ × your starship’s tier) to reduce your starship’s distance between turns by 1 (to a minimum of 0).
Manipulator Arms
[Level: 1]
Your drone is equipped with two robotic arms with simple hands. They can perform most functions that your arms can perform (such as opening doors, typing on a keypad, wielding a weapon, or attempting skill checks that require manual dexterity), but attacks made with them take a –4 penalty.
Mantle of the Cergy
[Level: 6]
You have reached a rank of authority in your religion. Typical lay followers of your religion have a starting attitude of helpful toward you and will often provide you
with simple assistance on request due to some combination
of adoration, respect, or fear (depending on your religion), and even other clergy must give your opinions due consideration in matters of disagreement. You gain a +2 bonus to Diplomacy and Intimidate checks against lay followers and lower- ranking clergy.
Master Control
Prerequisites: Mechanic, Level 1
As a move action, you can directly control your drone. This allows the drone to take both a move action and any standard action this turn (one from your control, and one from its limited AI). If you also take a swift action, your drone can take a swift action as well, or it can combine its actions into a full action. Your drone must be able to see or hear you, or be within range of your custom rig, for you to directly control your drone.