type: spell

Found 193 matches

Holographic Terrain
Level:

Technomancer 5

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: one 20-ft. cube/level (S) Duration: 2 hours/level (D) Saving Throw: Will disbelief Spell Resistance: no
Hurl Forcedisk
Level:

Mystic 2

School: evocation Casting Time: 1 standard action Range: medium (100 ft. +10 ft./level) Duration: instantaneous Saving Throw: none Spell Resistance: yes
Identify
Level:

Mystic 1

,

Technomancer 1

School: divination Casting Time: 1 standard action Range: 5 ft. Duration: 1 round/level (D) Saving Throw: none Spell Resistance: no
Implant Data
Level:

Technomancer 2

School: illusion Casting Time: 1 standard action Range: touch Duration: 1 hour/level or until triggered; see text Saving Throw: none Spell Resistance: no
Inflict Pain
Level:

Mystic 2

School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will partial, see text Spell Resistance: yes
Inflict Pain, Mass
Level:

Mystic 6

School: enchantment Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: Will partial, see text Spell Resistance: yes
Inject Nanobots
Level:

Technomancer 2

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous and 1 round/level; see text Saving Throw: Fortitude partial and Will partial, see text Spell Resistance: yes
Instant Virus
Level:

Technomancer 3

School: necromancy Casting Time: 1 standard action Range: touch Duration: instantaneous; see text Saving Throw: Fortitude negates, see text Spell Resistance: yes
Interplanetary Teleport
Level:

Technomancer 6

School: conjuration Casting Time: 1 standard action Range: solar system or plane; see text Duration: instantaneous Saving Throw: none, Will negates (object) Spell Resistance: no, yes (object)
Invisibility
Level:

Technomancer 2

School: illusion Casting Time: 1 standard action Range: touch Duration: 1 minute/level (D) Saving Throw: Will negates (harmless, object), see text Spell Resistance: yes (harmless, object)