source: Starfinder Core Rulebook

Found 1604 matches

Primary Fighting Style
[Level: 1]

You have a preferred fighting style that represents the type of soldier you are. Each fighting style is composed of various style techniques that you learn as you gain experience. You must pick one fighting style upon taking your first soldier level, and once made, this choice cannot be changed. Descriptions of the fighting styles you can choose from appear on pages 112–115.

Primary Style Technique
[Level: 1]

At 1st level and every 4 levels thereafter, you gain a style technique unique to your primary fighting style.

Private Sanctum
Level:

Technomancer 5

School: abjuration Casting Time: 10 minutes Range: close (25 ft. + 5 ft./2 levels) Area: one 30-ft. cube/level (S) Duration: 24 hours (D) Saving Throw: none Spell Resistance: no
Probability Prediction
Level:

Technomancer 3

School: divination Casting Time: 1 standard action Range: personal Duration: 1 round/level (D); see text
Professional Freelancer
Level: None Price: 2 Bulk: None
Prying Eyes
Level:

Technomancer 5

School: divination Casting Time: 1 minute Range: 1 mile Duration: 1 hour/level (D); see text Saving Throw: none Effect: 20 magical sensors Spell Resistance: no
Psychic Booster
Level: 4 Price: 2,000 Bulk: L
Psychic Power
Prerequisites: Cha 13, Minor Psychic Power, character level 4th.

You have a natural psychic ability.

Psychic Surgery
Level:

Mystic 6

School: enchantment Casting Time: 10 minutes Range: touch Duration: instantaneous Saving Throw: none Spell Resistance: no