Nihili Captain
CR: 13
XP: 25600
NE Medium undead
Init.: +6
Senses: darkvision 60 ft.
Perception: +23
Aura: gravity well (5 ft., DC 21)
HP: 270
EAC: 27
KAC: 29
Fort: +15
Ref: +15
Will: +14
Speed: 30 ft., climb 20 ft.
Melee: slam +26 (3d12+21 B)
Ranged: None
Offensive Abilities: decompression gaze (15 ft., DC 21, 3d8+11 B)
Str: +8
Dex: +6
Con: —
Wis: +0
Int: +4
Cha: +0
Skills: Athletics +28 (+36 when climbing), Stealth +23
Nuar Enforcer
CR: 4
XP: 1200
N Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +10
HP: 52
EAC: 18
KAC: 20
Fort: +6
Ref: +4
Will: +5
Speed: 35 ft.
Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P)
Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13])
Offensive Abilities: gore, fighting styles (hit-and-run), knockdown
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: +1
Cha: +0
Skills: Athletics +15, Intimidate +10, Survival +10
Languages: Common, Orc
Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Nuar Specialist
CR: 8
XP: 4800
LN Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +16
HP: 117
EAC: 19
KAC: 20
Fort: +9
Ref: +9
Will: +9
Speed: 40 ft.
Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P)
Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18])
Offensive Abilities: gore, knockdown, overload (DC 18), target tracking
Str: +2
Dex: +0
Con: +2
Wis: +4
Int: +6
Cha: +1
Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21
Languages: Common, Orc
Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Observer-Class Security Robot
CR: 1
XP: 400
N Small construct (technological)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +5
HP: 17
EAC: 14
KAC: 15
Fort: +1
Ref: +1
Will: -1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: slam +6 (1d6+3 B)
Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2
Dex: +4
Con: —
Wis: +0
Int: +1
Cha: +0
Skills: Acrobatics +10, Athletics +5, Computers +5
Languages: Common
Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)
Occult Zombie
CR: 1
XP: 400
NE Medium undead
Init.: +2
Senses: darkvision 60 ft.
Perception: +5
HP: 24
EAC: 11
KAC: 13
Fort: +3
Ref: +3
Will: +3
Speed: 30 ft.
Melee: slam +8 (1d6+5 B)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +2
Con: —
Wis: +1
Int: —
Cha: +0
Skills: Athletics +10
Oma
CR: 16
XP: 76800
N Colossal magical (beast)
Init.: +8
Senses: darkvision 60 ft., low-light vision
Perception: +28
HP: 285
EAC: 30
KAC: 31
Fort: +16
Ref: +16
Will: +19
Speed: fly 60 ft. (Su, clumsy)
Melee: tail slap +27 (6d8+19 B) or bite +27 (6d6+19 P plus swallow whole)
Ranged: electrical discharge +29 (6d4+16 E; critical overload [DC 24])
Offensive Abilities: swallow whole (5d4+16 E, EAC 30, KAC 27, 71 HP)
Str: +3
Dex: +3
Con: +7
Wis: +10
Int: +0
Cha: +5
Skills: Acrobatics +33 (+25 when flying), Piloting +33, Sense Motive +28
Languages: starsong (can’t speak any language)
Orocoran
CR: 6
XP: 2400
CE Medium aberration
Init.: +5
Senses: darkvision 60 ft.
Perception: +13
HP: 93
RP: 1
EAC: 18
KAC: 20
Fort: +8
Ref: +8
Will: +7 (+9 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +13 (1d8+6 P; critical bleed 1d6)
Ranged: projectile vomit +16 (1d10+6 A plus hallucinate)
Offensive Abilities: None
Str: +0
Dex: +5
Con: +3
Wis: +1
Int: -1
Cha: +2
Skills: Mysticism +13, Stealth +18, Survival +13
Languages: Aklo (can’t speak any language); limited telepathy 60 ft.
Orocoran Ichor Lord
CR: 9
XP: 6400
CE Medium aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +17
HP: 120
RP: 1
EAC: 21
KAC: 22
Fort: +8
Ref: +8
Will: +14 (+16 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +15 (3d4+9 P; critical bleed 1d6)
Ranged: projectile vomit +17 (2d6+9 A plus hallucinate)
Offensive Abilities: None
Str: +0
Dex: +4
Con: +3
Wis: +6
Int: +2
Cha: +3
Skills: Intimidate +22, Mysticism +22, Sense Motive +17
Languages: Aklo, Common (can’t speak any language); limited telepathy 60 ft.
Patrol-Class Security Robot
CR: 4
XP: 1200
N Medium construct (technological)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +10
HP: 52
EAC: 16
KAC: 18
Fort: +4
Ref: +4
Will: +1
Speed: 30 ft.
Melee: slam +10 (1d6+7 B)
Ranged: integrated tactical arc emitter +13 (1d4+4 E)
Offensive Abilities: jolting arc
Str: +3
Dex: +5
Con: —
Wis: +0
Int: +1
Cha: +0
Skills: Acrobatics +10, Computers +10, Intimidate +15
Languages: Common
Gear: tactical arc emitter with 2 batteries (20 charges each)