source: Alien Archive

Found 122 matches

Sarcesian Sniper CR: 5 XP: 1600 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +17 HP: 64 RP: 4 EAC: 19 KAC: 20 Fort: +4 Ref: +9 Will: +8 Speed: 40 ft. Melee: tactical dueling sword +10 (1d6+5 S) Ranged: advanced Diasporan rifle +12 (2d8+5 F) or frag grenade II +12 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +0 Int: +3 Cha: +2 Skills: Acrobatics +17, Bluff +12, Computers +12, Stealth +17, Survival +12 Languages: Common, Sarcesian Gear: estex suit II, advanced Diasporan rifle (see page 99) with 2 batteries (20 charges each), frag grenades II (4), tactical dueling sword
Scavenger Slime CR: 9 XP: 6400 N Large ooze Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +9 Will: +6 Speed: 20 ft. Melee: pseudopod +18 (2d10+13 B) Ranged: aphelion artillery laser +21 (3d8+9 F) or dual crossbolter +21 (2d10+9 P) or red star plasma rifle +21 (1d10+9 E & F) Offensive Abilities: None Str: +4 Dex: +3 Con: +6 Wis: +0 Int:Cha: -2 Skills: Stealth +22 (+27 in ruins or garbage)
Sharpwing CR: 8 XP: 4800 N Large animal Init.: +12 Senses: low-light vision Perception: +21 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +12 Will: +7 Speed: 15 ft., fly 80 ft. (Ex, perfect) Melee: bite +19 (1d10+14 P) or claw +19 (1d6+14 S; critical bleed 1d4) Ranged: None Offensive Abilities: None Str: +6 Dex: +4 Con: +2 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +21 (+29 when flying), Athletics +16, Stealth +16
Shobhad Warleader CR: 7 XP: 3200 N Large monstrous (humanoid) Init.: +6 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 20 KAC: 21 Fort: +9 Ref: +7 Will: +8 Speed: 50 ft. Melee: sintered longsword +17 (2d8+12 S) Ranged: shobhad longrifle +14 (2d10+8 P) Offensive Abilities: charge attack, fighting styles (blitz) Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +2 Skills: Intimidate +19, Stealth +14, Survival +14 Languages: Akitonian, Shobhad Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds
Shobhad CR: 4 XP: 1200 N Large monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 16 Fort: +6 Ref: +8 Will: +5 Speed: 40 ft. Melee: carbon steel curve blade +13 (1d10+9 S; critical bleed 1d6) Ranged: squad machine gun +10 (1d10+4 P) Offensive Abilities: None Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +1 Skills: Intimidate +15, Stealth +10, Survival +10 Languages: Shobhad Gear: tactical war harness (functions as defrex hide), carbon steel curve blades (2), squad machine gun with 80 heavy rounds
Skeletal Undead CR: 1 XP: 200 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S) Ranged: hunting rifle +3 (1d8 P) Offensive Abilities: None Str: +3 Dex: +2 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +9 Gear: hunting rifle with 20 longarm rounds, survival knife
Skittermander Whelp CR: 1 XP: 135 N Diminutive humanoid (skittermander) Init.: +3 Senses: low-light vision Perception: +7 HP: 6 EAC: 10 KAC: 11 Fort: +0 Ref: +4 Will: +0 Speed: 30 ft., climb 20 ft. Melee: bite +2 (1d4–2 P plus attach) Ranged: None Offensive Abilities: None Str: -2 Dex: +3 Con: +0 Wis: +1 Int: -2 Cha: +0 Skills: Acrobatics +7, Athletics +3 (+11 when climbing), Stealth +7
Skittermander CR: 2 XP: 600 CN Small humanoid (skittermander) Init.: +2 Senses: low-light vision Perception: +7 HP: 23 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 30 ft. Melee: ember flame doshko +6 (1d8+3 F; critical wound) Ranged: static arc pistol (1d6+2 E; critical arc 2) Offensive Abilities: hyper Str: +1 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4 Skills: Acrobatics +7, Bluff +12, Diplomacy +12, Sense Motive +12, Stealth +7 Languages: Common, Vesk Gear: freebooter armor I, ember flame doshko, static arc pistol with 3 batteries (20 charges each)
Small Elemental CR: 1 XP: 400 N Small outsider (elemental) Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 20 EAC: 12 KAC: 13 Fort: +5 Ref: +3 Will: +1 Speed: 20 ft. Melee: slam +9 (1d6+5 B) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +5, Athletics +5
Space Goblin Honchohead CR: 2 XP: 600 NE Small humanoid (goblinoid) Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 24 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 35 ft. Melee: dogslicer +6 (1d4+2 S) Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4) Offensive Abilities: disturbing screech, tinker Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0 Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12 Languages: Common, Goblin Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)