source: Starfinder Core Rulebook
Found 1234 matches
Sidestep
Prerequisites: Dex 15, Mobility or trick attack class feature.
You can reposition yourself after a foe’s missed swing.
Powered Armored Proficiency
Prerequisites: Str 13, base attack bonus +5, proficiency in light and heavy armor.
You know how to use powered armor.
Psychic Power
Prerequisites: Cha 13, Minor Psychic Power, character level 4th.
You have a natural psychic ability.
Pull the Pin
Prerequisites: Improved Combat Maneuver (disarm).
You can activate a foe’s grenade.
Quick Draw
Prerequisites: Base attack bonus +1.
You can draw weapons faster than most.
Skill Focus
You are particularly adept at a certain skill.
D Benefit:
D Special:
Special Weapon Proficiency
Prerequisites: Proficiency in basic melee weapons or small arms (see below).
You know how to use a special weapon.
Sky Jockey
Prerequisites: Piloting 5 ranks.
You can get the most out of flying technology.