source: Alien Archive

Found 143 matches

Draelik CR: 2 XP: 600 NE Medium humanoid (draelik) Init.: +1 Senses: darkvision 60 ft. Perception: +12 HP: 21 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +5, +2 vs. necromancy effects Speed: 30 ft. Melee: None Ranged: None Offensive Abilities: dark nova Str: +0 Dex: +1 Con: +2 Wis: +4 Int: +0 Cha: -1 Skills: Culture +7, Mysticism +12, Stealth +7 (+11 in dim light or darker) Languages: Aklo, Common Gear: freebooter armor I
Dragonglaive, Basic
Level: 4 Price: 2,000 Bulk: 2 Damage: 1d8 E & S Critical:

Special:

powered (capacity 20, usage 1)

Dragonglaive, Skyshatter
Level: 16 Price: 160,000 Bulk: 2 Damage: 8d8 E & S Critical:

Special:

powered (capacity 20, usage 1)

Dragonglaive, Stormstrike
Level: 12 Price: 34,000 Bulk: 2 Damage: 3d8 E & S Critical:

Special:

powered (capacity 20, usage 1)

Dragonglaive, Thunderhead
Level: 8 Price: 9,000 Bulk: 2 Damage: 2d8 E & S Critical:

Special:

powered (capacity 20, usage 1)

Dragonglaive, Wyrmlord
Level: 19 Price: 525,000 Bulk: 2 Damage: 13d8 E & S Critical:

Special:

powered (capacity 20, usage 1)

Dragonkin CR: 9 XP: 6400 LN Large dragon Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 142 RP: 4 EAC: 25 KAC: 27 Fort: +14 Ref: +12 Will: +10 Speed: 40 ft., fly 120 ft. (Ex, average) Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P) Ranged: tactical magnetar rifle +18 (2d8+9 P) Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard) Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3 Skills: Piloting +22, Intimidate +17, Acrobatics +17 Languages: Common, Draconic Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Drow Enforcer CR: 1 XP: 400 CE Medium humanoid (elf) Init.: +4 Senses: darkvision 60 ft. Perception: +10 HP: 20 EAC: 16 KAC: 18 Fort: +3 Ref: +1 Will: +3, +2 vs. enchantment Speed: 25 ft. Melee: standard taclash +5 (1d4+2 S) Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or shock grenade I +8 (explode [15 ft., 1d8 E, DC 10]) Offensive Abilities: create darkness, fighting styles (arcane assailant), rune of the eldritch knight Str: +1 Dex: +4 Con: +1 Wis: +0 Int: -1 Cha: +1 Skills: Acrobatics +10, Intimidate +5, Stealth +5 Languages: Common, Drow Gear: lashunta ringwear I, azimuth laser rifle with 4 batteries (20 charges each), shock grenades I (2), standard taclash
Drow Noble Arms Dealer CR: 11 XP: 12800 CE Medium humanoid (elf) Init.: +3 Senses: darkvision 60 ft. Perception: +26 HP: 170 RP: 6 EAC: 26 KAC: 28 Fort: +10 Ref: +12 Will: +14, +2 vs. enchantments Speed: 30 ft. Melee: ultrathin longsword +19 (4d8+12 S) Ranged: LFD sonic pistol +21 (2d8+11 So; critical defense [DC 20]) Offensive Abilities: create darkness, limning light Str: +1 Dex: +3 Con: +1 Wis: +2 Int: +5 Cha: +8 Skills: Bluff +21, Diplomacy +26, Intimidate +26, Sense Motive +26, Stealth +21 Languages: Abyssal, Aklo, Common, Drow, Eoxian Gear: kasatha microcord IV (electrostatic field mk 2, white force field [15 HP]), LFD sonic pistol with 2 super-capacity batteries (80 charges each), ultrathin longsword
Early Stage Barathu CR: 2 XP: 600 LN Medium aberration Init.: +0 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +7 Speed: fly 30 ft. (Ex, average) Melee: slam +8 (1d4+3 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13 Languages: Brethedan, Common; limited telepathy 30 ft.