source: Starfinder Core Rulebook

Found 1604 matches

Holographic Distraction
[Level: 10]

As a standard action, you can spend 1 Resolve Point to create a single holographic duplicate or psychic projection of yourself that moves away from you for 1 round per operative level. The double climbs walls, jumps across pits, or simply passes through obstacles, moving at twice your speed in one direction indicated by you when the ability is activated. Its course cannot be changed. Those who interact with the double can attempt a Will save to recognize that it is not real. You must have the holographic clone exploit to learn this exploit.

Holographic Image
Level:

Technomancer 1

,

Technomancer 2

,

Technomancer 3

,

Technomancer 4

,

Technomancer 5

,

Technomancer 6

School: illusion Casting Time: 1 standard action Range: see text Area: see text Duration: see text Saving Throw: Will disbelief Spell Resistance: no
Holographic Projector
[Level: 8]

Your custom rig can project holographic images as a standard action as often as you like, as per 2nd-level holographic image except it can create speech and has a range of only 120 feet.

Holographic Terrain
Level:

Technomancer 5

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Area: one 20-ft. cube/level (S) Duration: 2 hours/level (D) Saving Throw: Will disbelief Spell Resistance: no
Holoskin
Level: 2 Price: 500 Bulk: L
Holy
[Level: 2]

A weapon with the holy fusion becomes blessed with divine energy from a good deity. Any attacks with the fused weapon are good-aligned. Damage from the weapon bypasses DR/good and ignores the energy resistance of evil dragons, evil outsiders, and evil undead. The holy fusion cannot be added to weapons that have the unholy fusion.

Hover Pod

Price: 14850

Type: Land and water vehicle; Size: Large (10 ft. wide, 10 ft. long, 4 ft. high)

Speed: 30 ft., full 550 ft., 65 mph (hover)

EAC: 17; KAC: 20; Cover: Cover

Attack: (Collision) 5d10 (DC 17)

HP: 80 (40); Hardness: 4

Modifiers: +3 Piloting, –2 attack (–4 at full speed)

Systems: autocontrol, planetary comm unit; Passengers: 3

Hunting Rifle
Level: 1 Price: 240 Bulk: 1 Damage: 1d8 P Critical:

Range: 90 ft. Capacity: 6 rounds Usage: 1 Special:

Analog

Hurl Forcedisk
Level:

Mystic 2

School: evocation Casting Time: 1 standard action Range: medium (100 ft. +10 ft./level) Duration: instantaneous Saving Throw: none Spell Resistance: yes