Ikeshti Brood-Minder
CR: 2
XP: 600
— — —
Init.: +2
Senses: —
Perception: +7
HP: 21
EAC: 14
KAC: 15
Fort: +1
Ref: +1
Will: +5
Speed: 30 ft., climb 15 ft.
Melee: survival knife +4 (1d4+1 S)
Ranged: tactical semi-auto pistol +6 (1d6+2 P)
Offensive Abilities: squirt blood
Str: -1
Dex: +2
Con: +0
Wis: +1
Int: +4
Cha: +1
Skills: Computers +12, Engineering +12, Sense Motive +7
Languages: Akitonian, Common
Gear: freebooter armor I, survival knife, tactical semi-auto pistol with 30 small arm rounds
Ikeshti Rivener
CR: 5
XP: 1,600
N Large humanoid (ikeshti)
Init.: +2
Senses: —
Perception: +11
HP: 84
EAC: 18
KAC: 20
Fort: +9
Ref: +7
Will: +4
Speed: 30 ft., climb 15 ft.
Melee: claw +11 (2d6+10 S)
Ranged: None
Offensive Abilities: None
Str: +3
Dex: +2
Con: +5
Wis: +1
Int: -3
Cha: +0
Skills: Athletics +16, Acrobatics +11, Stealth +11
Languages: Akitonian (can speak and understand only simple words)
Kalo Deepspeaker
CR: 5
XP: 1600
NG Medium monstrous (humanoid)
Init.: +3
Senses: blindsight (sound) 60 ft., low-light vision
Perception: +11
HP: 57
EAC: 17
KAC: 17
Fort: +3
Ref: +4
Will: +9
Speed: 20 ft., swim 50 ft.
Melee: underwater tactical spear +8 (1d6+5 P)
Ranged: underwater frostbite-class zero pistol +10 (1d6+5 C; critical staggered [DC 15])
Offensive Abilities: grasping vines (DC 15)
Str: +0
Dex: +3
Con: +1
Wis: +5
Int: +0
Cha: +2
Skills: Mysticism +16, Diplomacy +16, Profession (judge) +11, Stealth +11 (+15 in water), Survival +11
Languages: Common, Kalo; speak with animals
Gear: basic Lashunta tempweave, underwater tactical spear, underwater frostbite-class zero pistol with 3 batteries (20 charges each)
Kalo Sharkhunter
CR: 2
XP: 600
NG Medium monstrous (humanoid)
Init.: +4
Senses: blindsight (sound) 60 ft., low-light vision
Perception: +7
HP: 22
EAC: 16
KAC: 17
Fort: +1
Ref: +3
Will: +5
Speed: 20 ft., swim 50 ft.
Melee: underwater tactical starknife +8 (1d4+3 P)
Ranged: underwater autotarget rifle +10 (1d6+2 P) or frag grenade I +10 (explode [15ft., 1d6 P, DC 11])
Offensive Abilities: fighting styles (hit-and-run), threedimensional tactics
Str: +1
Dex: +4
Con: -1
Wis: +2
Int: +0
Cha: +0
Skills: Athletics +12 (+20 when swimming), Profession (poet) +7, Stealth +12 (+16 in water)
Languages: Common, Kalo
Gear: freebooter armor I, frag grenades I (2), underwater autotarget rifle with 50 longarm rounds, underwater tactical starknife
Ksarik
CR: 4
XP: 1200
N Large plant
Init.: +1
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +10
HP: 52
RP: 3
EAC: 16
KAC: 18
Fort: +8
Ref: +6
Will: +3
Speed: 40 ft., climb 40 ft.
Melee: tentacle +12 (1d6+9 B plus ingested adaptation)
Ranged: acid spit +9 (1d4+4 A) or thorn dart +9 (1d6+4 P plus carrion spores)
Offensive Abilities: ingested adaptation
Str: +5
Dex: +1
Con: +3
Wis: +1
Int: -3
Cha: -1
Skills: Acrobatics +10, Athletics +15 (+23 when climbing), Survival +10
Kyokor
CR: 20
XP: 307200
CE Colossal magical (beast)
Init.: +6
Senses: blindsense (thought) 120 ft., sense the masses
Perception: +34
HP: 485
EAC: 35
KAC: 37
Fort: +23
Ref: +19
Will: +21
Speed: 100 ft., swim 100 ft.
Melee: bite +35 (4d12+29 P) or claw +35 (4d12+29 S) or slam +35 (8d6+29 B)
Ranged: None
Offensive Abilities: demolish structures, enthrall victims
Str: +9
Dex: +6
Con: +12
Wis: +5
Int: +6
Cha: +4
Skills: Intimidate +39, Sense Motive +34, Survival +34
Languages: Ancient Daimalkan, Common
Kyokor Plating, I
Level: 2
Price: 800
EAC Bonus: +2
KAC Bonus: +4
Max Dex Bonus: +3
Armor Check Penalty: -1
Speed Adjustment: -5 ft.
Upgrade Slots: 1
Bulk: 1
Kyokor Plating, II
Level: 6
Price: 4,820
EAC Bonus: +8
KAC Bonus: +10
Max Dex Bonus: +4
Armor Check Penalty: -1
Speed Adjustment: -5 ft.
Upgrade Slots: 3
Bulk: 1
Kyokor Plating, III
Level: 10
Price: 17,100
EAC Bonus: +13
KAC Bonus: +16
Max Dex Bonus: +4
Armor Check Penalty: -2
Speed Adjustment: -5 ft.
Upgrade Slots: 3
Bulk: 1
Kyokor Plating, IV
Level: 14
Price: 76,000
EAC Bonus: +17
KAC Bonus: +19
Max Dex Bonus: +5
Armor Check Penalty: -2
Speed Adjustment: -5 ft.
Upgrade Slots: 4
Bulk: 1