Nimble Fusillade
[Level: 5]
When you make a full attack, you can also either take a guarded step or move up to half your speed. This movement can come before, between, or after your attacks, but it can’t be split up.
Norikama Dropship
Styled as a miniature version of larger vesk warships, the Norikama Dropship is designed as a fleet transport ship, but it has no problem picking a fight on its own.
medium None
Speed: 12
Maneuverability: average
Drift: 2
AC: 24
TL: 23
HP: 100
DT: —
CT: 20
Shields: light 80 (forward 20, port 20, starboard 20, aft 20)
Attacks
- Forward: coilgun (4d4), persistent particle beam (10d6)
- Aft: coilgun (4d4)
- Turret: light plasma cannon (2d12), light plasma cannon (2d12)
Power Core: Pulse Orange (250 PCU)
Drift Engine: Signal Booster
Systems: basic long-range sensors, crew quarters (common), mk 6 armor, mk 6 defenses, mk 3 duonode computer
Expansion Bays: guest quarters (5, common)
Modifiers: +3 any two checks per round, +2 Computers, –1 Piloting
Complement: 5
Crew
- Captain: Engineering +16 (8 ranks), gunnery +16, Intimidate +16 (8 ranks), Piloting +15 (8 ranks)
- Engineer: Engineering +16 (8 ranks)
- Gunner: gunnery +16
- Pilot: Piloting +20 (8 ranks)
- Science Officer: Computers +18 (8 ranks)
Not in the Face
[Level: 1]
As a move action, you can choose one enemy within 60 feet. That enemy must succeed at a Will save or take a –4 penalty to all attacks it makes against you until the end of your next turn.
At 6th level, you can spend 1 Resolve Point to make the enemy take the penalty with no saving throw allowed.