Rapid Repair
Level:
Technomancer 5
School: transmutation
Casting Time: 1 standard action
Range: touch
Duration: 1 minute
Saving Throw: Fortitude negates (harmless, object)
Spell Resistance: yes (harmless, object)
Description
On each round, the target construct or weapon regains 2d8 Hit Points. This does not stack with any fast healing the construct or weapon already has. You can’t target a construct or weapon that has been brought to 0 Hit Points or destroyed.