Stabilize

Level:

Mystic 0


School: conjuration

Casting Time: 1 standard action


Range: close (25 ft. + 5 ft./2 levels)


Duration: instantaneous


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Description

If the target of this spell has 0 Hit Points and is dying, it automatically stabilizes. If the creature later takes damage, it is no longer stable.