Bryrvath
CR: 15
XP: 51200
CE Medium aberration (chaotic evil)
Init.: +9
Senses: darkvision 60 ft., low-light vision;
Perception: +26
Aura: impossible aura (15 ft., DC 23)
HP: 233
EAC: 28
KAC: 29
Fort: +13
Ref: +13
Will: +20
Speed: 40 ft.
Melee: claw +22 (5d8+22 S)
Ranged: ray of light +24 (4d6+15 F)
Offensive Abilities: spectrend
Str: +7
Dex: +5
Con: +5
Wis: +5
Int: +9
Cha: +5
Skills: Intimidate +26, Mysticism +31, Stealth +31
Languages: Aklo, Common; telepathy 100 feet
Deh-Nolo
CR: 14
XP: 38400
CE Large aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +30
HP: 214
EAC: 27
KAC: 28
Fort: +12
Ref: +12
Will: +19
Speed: 20 ft., fly 40 ft. (Su, perfect)
Melee: bite +21 (6d6+17 P plus dominion bile)
Ranged: synthesized projectile +23 (4d8+14 P plus dominion bile or spell-slot sacrifice)
Offensive Abilities: brain collection
Str: +4
Dex: +4
Con: +6
Wis: +4
Int: +8
Cha: +4
Skills: Computers +25, Culture +25, Engineering +30, Life Science +30, Medicine +25, Mysticism +30, Physical Science +25
Languages: Aklo, Abyssal, Common, up to 4 other languages as determined by brain collection; telepathy 100 ft.
Drow Enforcer
CR: 1
XP: 400
CE Medium humanoid (elf)
Init.: +4
Senses: darkvision 60 ft.
Perception: +10
HP: 20
EAC: 16
KAC: 18
Fort: +3
Ref: +1
Will: +3, +2 vs. enchantment
Speed: 25 ft.
Melee: standard taclash +5 (1d4+2 S)
Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or shock grenade I +8 (explode [15 ft., 1d8 E, DC 10])
Offensive Abilities: create darkness, fighting styles (arcane assailant), rune of the eldritch knight
Str: +1
Dex: +4
Con: +1
Wis: +0
Int: -1
Cha: +1
Skills: Acrobatics +10, Intimidate +5, Stealth +5
Languages: Common, Drow
Gear: lashunta ringwear I, azimuth laser rifle with 4 batteries (20 charges each), shock grenades I (2), standard taclash
Drow Noble Arms Dealer
CR: 11
XP: 12800
CE Medium humanoid (elf)
Init.: +3
Senses: darkvision 60 ft.
Perception: +26
HP: 170
RP: 6
EAC: 26
KAC: 28
Fort: +10
Ref: +12
Will: +14, +2 vs. enchantments
Speed: 30 ft.
Melee: ultrathin longsword +19 (4d8+12 S)
Ranged: LFD sonic pistol +21 (2d8+11 So; critical defense [DC 20])
Offensive Abilities: create darkness, limning light
Str: +1
Dex: +3
Con: +1
Wis: +2
Int: +5
Cha: +8
Skills: Bluff +21, Diplomacy +26, Intimidate +26, Sense Motive +26, Stealth +21
Languages: Abyssal, Aklo, Common, Drow, Eoxian
Gear: kasatha microcord IV (electrostatic field mk 2, white force field [15 HP]), LFD sonic pistol with 2 super-capacity batteries (80 charges each), ultrathin longsword
Kyokor
CR: 20
XP: 307200
CE Colossal magical (beast)
Init.: +6
Senses: blindsense (thought) 120 ft., sense the masses
Perception: +34
HP: 485
EAC: 35
KAC: 37
Fort: +23
Ref: +19
Will: +21
Speed: 100 ft., swim 100 ft.
Melee: bite +35 (4d12+29 P) or claw +35 (4d12+29 S) or slam +35 (8d6+29 B)
Ranged: None
Offensive Abilities: demolish structures, enthrall victims
Str: +9
Dex: +6
Con: +12
Wis: +5
Int: +6
Cha: +4
Skills: Intimidate +39, Sense Motive +34, Survival +34
Languages: Ancient Daimalkan, Common
Orocoran Ichor Lord
CR: 9
XP: 6400
CE Medium aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +17
HP: 120
RP: 1
EAC: 21
KAC: 22
Fort: +8
Ref: +8
Will: +14 (+16 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +15 (3d4+9 P; critical bleed 1d6)
Ranged: projectile vomit +17 (2d6+9 A plus hallucinate)
Offensive Abilities: None
Str: +0
Dex: +4
Con: +3
Wis: +6
Int: +2
Cha: +3
Skills: Intimidate +22, Mysticism +22, Sense Motive +17
Languages: Aklo, Common (can’t speak any language); limited telepathy 60 ft.
Orocoran
CR: 6
XP: 2400
CE Medium aberration
Init.: +5
Senses: darkvision 60 ft.
Perception: +13
HP: 93
RP: 1
EAC: 18
KAC: 20
Fort: +8
Ref: +8
Will: +7 (+9 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +13 (1d8+6 P; critical bleed 1d6)
Ranged: projectile vomit +16 (1d10+6 A plus hallucinate)
Offensive Abilities: None
Str: +0
Dex: +5
Con: +3
Wis: +1
Int: -1
Cha: +2
Skills: Mysticism +13, Stealth +18, Survival +13
Languages: Aklo (can’t speak any language); limited telepathy 60 ft.
Swarm Corrovox
CR: 3
XP: 800
CE Medium monstrous (humanoid)
Init.: +4
Senses: darkvision 60 ft., blindsense (vibration) 30 ft.
Perception: +13
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +7
Will: +4
Speed: 40 ft., climb 30 ft.
Melee: claw +9 (1d6+5 S)
Ranged: acid cannon +12 (1d4+3 A; critical corrode 1d4)
Offensive Abilities: psychic assault
Str: +2
Dex: +4
Con: +1
Wis: +1
Int: -1
Cha: -3
Skills: Acrobatics +8, Athletics +8 (+16 when climbing), Stealth +8
Languages: Shirren; telepathy 100 ft.
Swarm Thresher Lord
CR: 10
XP: 9600
CE Large monstrous (humanoid)
Init.: +5
Senses: darkvision 60 ft., blindsense (vibration) 30 ft.
Perception: +19
HP: 165
EAC: 23
KAC: 25
Fort: +14
Ref: +14
Will: +11
Speed: 30 ft., climb 20 ft., fly 20 ft. (Ex, average)
Melee: arm blade +23 (2d10+18 S; critical bleed 1d8)
Ranged: None
Offensive Abilities: blade storm
Str: +8
Dex: +5
Con: +3
Wis: +1
Int: -2
Cha: -3
Skills: Acrobatics +19, Athletics +19 (+27 when climbing), Stealth +24
Languages: Shirren; telepathy 100 ft.