alignment: LE
eac: 19
type: creature

Found 3 matches

Aeon Guard CR: 3 XP: 800 LE Medium humanoid (human) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 48 EAC: 19 KAC: 22 Fort: +5 Ref: +3 Will: +4 Speed: 20 ft. Melee: thunderstrike pulse gauntlet +8 (1d6+5 B & So; critical knockdown) Ranged: AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft., 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft., 1d6 F plus 1d4 burn, DC 14]) Offensive Abilities: fighting styles (sharpshoot), sniper’s aim Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +1 Cha: +1 Skills: Athletics +8, Intimidate +8, Profession (soldier) +8, Stealth +10 Languages: Azlanti Gear: AG trooper battle dress (clear spindle aeon stone, jump jets), AG assault rifle with 4 magazines (100 longarm rounds), thunderstrike pulse gauntlet with 2 batteries, frag grenade II, incendiary grenade I
Hobgoblin Lieutenant CR: 7 XP: 3200 LE Medium humanoid (goblinoid) Init.: +5 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 19 KAC: 21, +1 vs. combat maneuvers Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (25 ft. in armor) Melee: sintered longsword +14 (2d8+13 S) Ranged: corona laser rifle +18 (2d6+7 F; critical burn 1d6) or stickybomb grenade II +17 (explode [15 ft., entangle 2d4 rounds, DC 15]) Offensive Abilities: fighting styles (hit-and-run), furious combatant, nimble fusillade, opening volley Str: +4 Dex: +5 Con: +2 Wis: +0 Int: +0 Cha: +1 Skills: Athletics +14, Intimidate +14, Stealth +19 Languages: Common, Goblin Gear: golemforged plating III, corona laser rifle with 2 high-capacity batteries (40 charges each), sintered longsword, stickybomb grenades II (2)
Warmonger Devil (Levaloch) CR: 7 XP: 3200 LE Large outsider (devil) Init.: +3 Senses: darkvision 60 ft., see in darkness Perception: +19 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +9 Will: +6 Speed: 40 ft., climb 40 ft. Melee: sintered trident +17 (2d8+12 P) or claw +17 (1d6+12 S) Ranged: corona laser rifle +15 (2d6+7 F; critical burn 1d6) or nyfiber net +15 (entangle) Offensive Abilities: merciless blow Str: +5 Dex: +3 Con: +4 Wis: +3 Int: +2 Cha: +2 Skills: Acrobatics +14, Athletics +14 (+22 to climb), Engineering +14, Intimidate +14, Mysticism +14, Stealth +14 Languages: Celestial, Draconic, Infernal; telepathy 100 ft. Gear: sintered trident with integrated corona laser rifle with 2 high-capacity batteries (40 charges each), nyfiber net