Formian Myrmarch
CR: 10
XP: 9600
LN Large monstrous (humanoid)
Init.: +3 (+7 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +19 (+23 with hive mind)
HP: 165
EAC: 23
KAC: 25
Fort: +12
Ref: +14
Will: +11
Speed: 50 ft.
Melee: sting +23 (2d10+18 P plus myrmarch toxin)
Ranged: LFD sonic rifle +20 (2d10+10 So; critical deafen [DC 17])
Offensive Abilities: None
Str: +8
Dex: +3
Con: +5
Wis: +2
Int: +2
Cha: +2
Skills: Diplomacy +24, Sense Motive +19, Stealth +19
Languages: Common; telepathy 150 ft.
Gear: LFD sonic rifle with 2 high-capacity batteries (40 charges each)
Formian Taskmaster
CR: 7
XP: 3200
LN Medium monstrous (humanoid)
Init.: +2 (+6 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +14 (+18 with hive mind)
HP: 90
EAC: 18
KAC: 19
Fort: +6
Ref: +8
Will: +12
Speed: 40 ft.
Melee: stinger +12 (1d8+8 P plus taskmaster toxin)
Ranged: thunderstrike streetsweeper +14 (1d10+7 So; critical knockdown)
Offensive Abilities: None
Str: +1
Dex: +2
Con: +1
Wis: +5
Int: +2
Cha: +4
Skills: Diplomacy +19, Profession (merchant) +19, Sense Motive +14
Languages: Common; telepathy 120 ft.
Gear: thunderstrike streetsweeper with 2 high-capacity batteries (40 charges each)
Osharu Headteacher
CR: 8
XP: 4800
LN Medium monstrous (humanoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +16
HP: 105
RP: 4
EAC: 19
KAC: 20
Fort: +7
Ref: +9
Will: +13
Speed: 25 ft., swim 25 ft.
Melee: carbon staff +14 (1d8+9 B; critical knockdown)
Ranged: corona laser pistol +16 (2d4+8 F; critical burn 1d4)
Offensive Abilities: None
Str: +1
Dex: +2
Con: +0
Wis: +6
Int: +4
Cha: +2
Skills: Culture +16, Life Science +21, Medicine +16, Mysticism +21, Physical Science +21, Profession (professor) +16
Languages: Common, Osharu
Gear: advanced lashunta tempweave, carbon staff, corona laser pistol with 2 batteries (20 charges each)
Formian Warrior
CR: 3
XP: 800
LN Medium monstrous (humanoid)
Init.: +2 (+6 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +8 (+12 with hive mind)
HP: 39
EAC: 17
KAC: 20
Fort: +5
Ref: +3
Will: +4
Speed: 40 ft.
Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin)
Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6)
Offensive Abilities: deadly grasp, fighting styles (guard)
Str: +4
Dex: +2
Con: +1
Wis: -1
Int: +0
Cha: +0
Skills: Acrobatics +13, Intimidate +8, Stealth +8
Languages: Common; limited telepathy 60 ft.
Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)
Formian Worker
CR: 1
XP: 200
LN Small monstrous (humanoid)
Init.: +2 (+6 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +4 (+8 with hive mind)
HP: 12
EAC: 10
KAC: 11
Fort: +2
Ref: +2
Will: +2
Speed: 40 ft., burrow 10 ft.
Melee: bite +5 (1d4+3 P)
Ranged: survival flare gun +3 (1d3 F; critical burn 1d6)
Offensive Abilities: None
Str: +3
Dex: +2
Con: +1
Wis: +0
Int: +0
Cha: -1
Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4
Languages: Common; limited telepathy 60 ft.
Gear: survival flare gun with 10 flares
Nuar Specialist
CR: 8
XP: 4800
LN Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft.
Perception: +16
HP: 117
EAC: 19
KAC: 20
Fort: +9
Ref: +9
Will: +9
Speed: 40 ft.
Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P)
Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18])
Offensive Abilities: gore, knockdown, overload (DC 18), target tracking
Str: +2
Dex: +0
Con: +2
Wis: +4
Int: +6
Cha: +1
Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21
Languages: Common, Orc
Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Witchwyrd
CR: 6
XP: 2400
LN Medium monstrous (humanoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +13
HP: 60
EAC: 20
KAC: 18
Fort: +5
Ref: +7
Will: +11
Speed: 30 ft.
Melee: sentinel staff +13 (1d10+9 B)
Ranged: None
Offensive Abilities: force bolt
Str: +3
Dex: +2
Con: +1
Wis: +1
Int: +4
Cha: +5
Skills: Bluff +18, Culture +13, Diplomacy +18, Mysticism +13
Languages: Common, Cyrunian, Kasatha, Shobhad
Gear: freebooter armor II, sentinel staff with 4 batteries (20 charges each)
Wrikreechee
CR: 3
XP: 800
LN Medium monstrous (humanoid)
Init.: -1
Senses: darkvision 60 ft.
Perception: +8
HP: 36
EAC: 12
KAC: 13
Fort: +2
Ref: +4
Will: +6
Speed: 20 ft., swim 30 ft.
Melee: survival knife +10 (1d4+3 S)
Ranged: tactical semi-auto pistol +8 (1d6+3 P)
Offensive Abilities: cooperative, snag
Str: +0
Dex: -1
Con: +1
Wis: +1
Int: +4
Cha: +3
Skills: Athletics +8 (+16 when swimming), Diplomacy +13, Engineering +13, Medicine +8, Sense Motive +13
Languages: Common, Wrikreechee
Gear: graphite carbon skin, survival knife, tactical semi-auto pistol with 30 small arm rounds