alignment: LN
eac: 23
type: creature

Found 4 matches

Anacite Predator Drone CR: 10 XP: 9600 LN Large construct (technological) Init.: +5 Senses: blindsight (heat) 60 ft., darkvision 60 ft., low-light vision Perception: +19 HP: 165 EAC: 23 KAC: 25 Fort: +10 Ref: +10 Will: +7 Speed: 30 ft., fly 60 ft. (Ex, perfect) Melee: horn +23 (2d10+18 P) Ranged: integrated automatic laser +20 (4d4+10 F; critical 2d4 burn) or integrated electric ray +20 (3d6+10 E; critical 2d6 arc) Offensive Abilities: target lock Str: +8 Dex: +5 Con:Wis: +3 Int: +0 Cha: +0 Skills: Acrobatics +19 (+27 to fly), Athletics +24, Stealth +19 Languages: Common; shortwave 100 ft.
Formian Myrmarch CR: 10 XP: 9600 LN Large monstrous (humanoid) Init.: +3 (+7 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +19 (+23 with hive mind) HP: 165 EAC: 23 KAC: 25 Fort: +12 Ref: +14 Will: +11 Speed: 50 ft. Melee: sting +23 (2d10+18 P plus myrmarch toxin) Ranged: LFD sonic rifle +20 (2d10+10 So; critical deafen [DC 17]) Offensive Abilities: None Str: +8 Dex: +3 Con: +5 Wis: +2 Int: +2 Cha: +2 Skills: Diplomacy +24, Sense Motive +19, Stealth +19 Languages: Common; telepathy 150 ft. Gear: LFD sonic rifle with 2 high-capacity batteries (40 charges each)
Anhamut CR: 10 XP: 9600 LN Medium outsider (inevitable) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +19 HP: 180 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 30 ft., fly 40 ft. (Su, perfect, discorporated form only) Melee: nanite blade +21 (2d8+12 S; critical nanite burst [DC 19]) Ranged: electric discharge +19 (3d4+10 E) Offensive Abilities: inevitable onslaught Str: +2 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +8 Skills: Computers +24, Culture +19, Diplomacy +24, Engineering +24, Sense Motive +19 Languages: truespeech
Sarcesian Cybercommando CR: 8 XP: 4800 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +16 HP: 110 RP: 4 EAC: 23 KAC: 24 Fort: +7 Ref: +7 Will: +11 Speed: 30 ft. Melee: buzzblade dueling sword +15 (2d6+8 S) Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18]) Offensive Abilities: target tracking, overload (DC 18) Str: +0 Dex: +6 Con: +0 Wis: +0 Int: +4 Cha: +2 Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16 Languages: Common, Sarcesian Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)