alignment: LN
fort_save: +4
type: creature

Found 3 matches

Anacite Laborer CR: 7 XP: 3200 LN Medium construct (technological) Init.: +2 Senses: darkvision 60 ft., low-light vision; Perception: +19 HP: 100 EAC: 19 KAC: 20 Fort: +4 Ref: +4 Will: +8 Speed: 40 ft. Melee: plasma cutter +16 (1d8+12 F) Ranged: electrical burst +14 (1d8+7 E) Offensive Abilities: Str: +5 Dex: +2 Con: - Wis: +0 Int: +4 Cha: +0 Skills: Computers +19, Engineering +19, Piloting +14, Stealth +14 Languages: Common; shortwave 100 ft.
Barathu CR: 5 XP: 1600 LN Large aberration Init.: +0 Senses: darkvision 60 ft Perception: +17 HP: 65 EAC: 17 KAC: 18 Fort: +4 Ref: +4 Will: +10 Speed: fly 30 ft. (Ex, perfect) Melee: slam +12 (1d4+6 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +3 Wis: +5 Int: +2 Cha: +0 Skills: Acrobatics +17, Diplomacy +12, Life Science +12, Sense Motive +17 Languages: Brethedan, Common; telepathy 100 ft.
Sarcesian Sniper CR: 5 XP: 1600 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +17 HP: 64 RP: 4 EAC: 19 KAC: 20 Fort: +4 Ref: +9 Will: +8 Speed: 40 ft. Melee: tactical dueling sword +10 (1d6+5 S) Ranged: advanced Diasporan rifle +12 (2d8+5 F) or frag grenade II +12 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +0 Int: +3 Cha: +2 Skills: Acrobatics +17, Bluff +12, Computers +12, Stealth +17, Survival +12 Languages: Common, Sarcesian Gear: estex suit II, advanced Diasporan rifle (see page 99) with 2 batteries (20 charges each), frag grenades II (4), tactical dueling sword