alignment: LN
type: creature
creature_type
creature_subtype
initiative
perception
hp
speed
- 20 ft., swim 30 ft. [1]
- 25 ft., swim 25 ft. [1]
- 30 ft. [3]
- 30 ft., fly 40 ft. (Su, perfect, discorporated form only) [1]
- 30 ft., fly 60 ft. (Ex, perfect) [1]
- 40 ft. [6]
- 40 ft., burrow 10 ft. [1]
- 40 ft., fly 120 ft. (Ex, average) [1]
- 50 ft. [2]
- fly 30 ft. (Ex, average) [2]
- fly 30 ft. (Ex, perfect) [1]
Found 20 matches
Anhamut
CR: 10
XP: 9600
LN Medium outsider (inevitable)
Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +19
HP: 180
EAC: 23 KAC: 24
Fort: +11 Ref: +9 Will: +13
Speed: 30 ft., fly 40 ft. (Su, perfect, discorporated form only)
Melee: nanite blade +21 (2d8+12 S; critical nanite burst [DC 19])
Ranged: electric discharge +19 (3d4+10 E)
Offensive Abilities: inevitable onslaught
Str: +2 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +8
Skills: Computers +24, Culture +19, Diplomacy +24, Engineering +24, Sense Motive +19
Languages: truespeech
Barathu (Early Stage)
CR: 2
XP: 600
LN Medium aberration
Init.: +0 Senses: darkvision 60 ft. Perception: +13
HP: 23
EAC: 13 KAC: 14
Fort: +3 Ref: +1 Will: +7
Speed: fly 30 ft. (Ex, average)
Melee: slam +8 (1d4+3 B)
Ranged: None
Offensive Abilities: None
Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0
Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13
Languages: Brethedan, Common; limited telepathy 30 ft.
Dragonkin
CR: 9
XP: 6400
LN Large dragon
Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17
HP: 142 RP: 4
EAC: 25 KAC: 27
Fort: +14 Ref: +12 Will: +10
Speed: 40 ft., fly 120 ft. (Ex, average)
Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P)
Ranged: tactical magnetar rifle +18 (2d8+9 P)
Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard)
Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3
Skills: Piloting +22, Intimidate +17, Acrobatics +17
Languages: Common, Draconic
Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Formian Warrior
CR: 3
XP: 800
LN Medium monstrous (humanoid)
Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +8 (+12 with hive mind)
HP: 39
EAC: 17 KAC: 20
Fort: +5 Ref: +3 Will: +4
Speed: 40 ft.
Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin)
Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6)
Offensive Abilities: deadly grasp, fighting styles (guard)
Str: +4 Dex: +2 Con: +1 Wis: -1 Int: +0 Cha: +0
Skills: Acrobatics +13, Intimidate +8, Stealth +8
Languages: Common; limited telepathy 60 ft.
Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)
Formian Worker
CR: 1
XP: 200
LN Small monstrous (humanoid)
Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +4 (+8 with hive mind)
HP: 12
EAC: 10 KAC: 11
Fort: +2 Ref: +2 Will: +2
Speed: 40 ft., burrow 10 ft.
Melee: bite +5 (1d4+3 P)
Ranged: survival flare gun +3 (1d3 F; critical burn 1d6)
Offensive Abilities: None
Str: +3 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: -1
Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4
Languages: Common; limited telepathy 60 ft.
Gear: survival flare gun with 10 flares
Nuar Specialist
CR: 8
XP: 4800
LN Medium monstrous (humanoid)
Init.: +0 Senses: darkvision 60 ft. Perception: +16
HP: 117
EAC: 19 KAC: 20
Fort: +9 Ref: +9 Will: +9
Speed: 40 ft.
Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P)
Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18])
Offensive Abilities: gore, knockdown, overload (DC 18), target tracking
Str: +2 Dex: +0 Con: +2 Wis: +4 Int: +6 Cha: +1
Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21
Languages: Common, Orc
Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Sarcesian Cybercommando
CR: 8
XP: 4800
LN Large humanoid (sarcesian)
Init.: +5 Senses: low-light vision Perception: +16
HP: 110 RP: 4
EAC: 23 KAC: 24
Fort: +7 Ref: +7 Will: +11
Speed: 30 ft.
Melee: buzzblade dueling sword +15 (2d6+8 S)
Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18])
Offensive Abilities: target tracking, overload (DC 18)
Str: +0 Dex: +6 Con: +0 Wis: +0 Int: +4 Cha: +2
Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16
Languages: Common, Sarcesian
Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)
Sarcesian Sniper
CR: 5
XP: 1600
LN Large humanoid (sarcesian)
Init.: +5 Senses: low-light vision Perception: +17
HP: 64 RP: 4
EAC: 19 KAC: 20
Fort: +4 Ref: +9 Will: +8
Speed: 40 ft.
Melee: tactical dueling sword +10 (1d6+5 S)
Ranged: advanced Diasporan rifle +12 (2d8+5 F) or frag grenade II +12 (explode [15 ft., 2d6 P, DC 15])
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +0 Dex: +5 Con: +0 Wis: +0 Int: +3 Cha: +2
Skills: Acrobatics +17, Bluff +12, Computers +12, Stealth +17, Survival +12
Languages: Common, Sarcesian
Gear: estex suit II, advanced Diasporan rifle (see page 99) with 2 batteries (20 charges each), frag grenades II (4), tactical dueling sword
Witchwyrd
CR: 6
XP: 2400
LN Medium monstrous (humanoid)
Init.: +2 Senses: darkvision 60 ft. Perception: +13
HP: 60
EAC: 20 KAC: 18
Fort: +5 Ref: +7 Will: +11
Speed: 30 ft.
Melee: sentinel staff +13 (1d10+9 B)
Ranged: None
Offensive Abilities: force bolt
Str: +3 Dex: +2 Con: +1 Wis: +1 Int: +4 Cha: +5
Skills: Bluff +18, Culture +13, Diplomacy +18, Mysticism +13
Languages: Common, Cyrunian, Kasatha, Shobhad
Gear: freebooter armor II, sentinel staff with 4 batteries (20 charges each)
Wrikreechee
CR: 3
XP: 800
LN Medium monstrous (humanoid)
Init.: -1 Senses: darkvision 60 ft. Perception: +8
HP: 36
EAC: 12 KAC: 13
Fort: +2 Ref: +4 Will: +6
Speed: 20 ft., swim 30 ft.
Melee: survival knife +10 (1d4+3 S)
Ranged: tactical semi-auto pistol +8 (1d6+3 P)
Offensive Abilities: cooperative, snag
Str: +0 Dex: -1 Con: +1 Wis: +1 Int: +4 Cha: +3
Skills: Athletics +8 (+16 when swimming), Diplomacy +13, Engineering +13, Medicine +8, Sense Motive +13
Languages: Common, Wrikreechee
Gear: graphite carbon skin, survival knife, tactical semi-auto pistol with 30 small arm rounds