alignment: LN
ref_save: +9
type: creature

Found 4 matches

Osharu Headteacher CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +9 Will: +13 Speed: 25 ft., swim 25 ft. Melee: carbon staff +14 (1d8+9 B; critical knockdown) Ranged: corona laser pistol +16 (2d4+8 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +2 Con: +0 Wis: +6 Int: +4 Cha: +2 Skills: Culture +16, Life Science +21, Medicine +16, Mysticism +21, Physical Science +21, Profession (professor) +16 Languages: Common, Osharu Gear: advanced lashunta tempweave, carbon staff, corona laser pistol with 2 batteries (20 charges each)
Anhamut CR: 10 XP: 9600 LN Medium outsider (inevitable) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +19 HP: 180 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 30 ft., fly 40 ft. (Su, perfect, discorporated form only) Melee: nanite blade +21 (2d8+12 S; critical nanite burst [DC 19]) Ranged: electric discharge +19 (3d4+10 E) Offensive Abilities: inevitable onslaught Str: +2 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +8 Skills: Computers +24, Culture +19, Diplomacy +24, Engineering +24, Sense Motive +19 Languages: truespeech
Nuar Specialist CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft. Perception: +16 HP: 117 EAC: 19 KAC: 20 Fort: +9 Ref: +9 Will: +9 Speed: 40 ft. Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P) Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18]) Offensive Abilities: gore, knockdown, overload (DC 18), target tracking Str: +2 Dex: +0 Con: +2 Wis: +4 Int: +6 Cha: +1 Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21 Languages: Common, Orc Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Sarcesian Sniper CR: 5 XP: 1600 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +17 HP: 64 RP: 4 EAC: 19 KAC: 20 Fort: +4 Ref: +9 Will: +8 Speed: 40 ft. Melee: tactical dueling sword +10 (1d6+5 S) Ranged: advanced Diasporan rifle +12 (2d8+5 F) or frag grenade II +12 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +0 Int: +3 Cha: +2 Skills: Acrobatics +17, Bluff +12, Computers +12, Stealth +17, Survival +12 Languages: Common, Sarcesian Gear: estex suit II, advanced Diasporan rifle (see page 99) with 2 batteries (20 charges each), frag grenades II (4), tactical dueling sword