alignment: LN
type: creature
source: Alien Archive

Found 13 matches

Anacite Laborer CR: 7 XP: 3200 LN Medium construct (technological) Init.: +2 Senses: darkvision 60 ft., low-light vision; Perception: +19 HP: 100 EAC: 19 KAC: 20 Fort: +4 Ref: +4 Will: +8 Speed: 40 ft. Melee: plasma cutter +16 (1d8+12 F) Ranged: electrical burst +14 (1d8+7 E) Offensive Abilities: Str: +5 Dex: +2 Con: - Wis: +0 Int: +4 Cha: +0 Skills: Computers +19, Engineering +19, Piloting +14, Stealth +14 Languages: Common; shortwave 100 ft.
Early Stage Barathu CR: 2 XP: 600 LN Medium aberration Init.: +0 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +7 Speed: fly 30 ft. (Ex, average) Melee: slam +8 (1d4+3 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13 Languages: Brethedan, Common; limited telepathy 30 ft.
Barathu CR: 5 XP: 1600 LN Large aberration Init.: +0 Senses: darkvision 60 ft Perception: +17 HP: 65 EAC: 17 KAC: 18 Fort: +4 Ref: +4 Will: +10 Speed: fly 30 ft. (Ex, perfect) Melee: slam +12 (1d4+6 B) Ranged: Offensive Abilities: Str: +1 Dex: +0 Con: +3 Wis: +5 Int: +2 Cha: +0 Skills: Acrobatics +17, Diplomacy +12, Life Science +12, Sense Motive +17 Languages: Brethedan, Common; telepathy 100 ft.
Anhamut CR: 10 XP: 9600 LN Medium outsider (inevitable) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +19 HP: 180 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 30 ft., fly 40 ft. (Su, perfect, discorporated form only) Melee: nanite blade +21 (2d8+12 S; critical nanite burst [DC 19]) Ranged: electric discharge +19 (3d4+10 E) Offensive Abilities: inevitable onslaught Str: +2 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +8 Skills: Computers +24, Culture +19, Diplomacy +24, Engineering +24, Sense Motive +19 Languages: truespeech
Barathu (Early Stage) CR: 2 XP: 600 LN Medium aberration Init.: +0 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +7 Speed: fly 30 ft. (Ex, average) Melee: slam +8 (1d4+3 B) Ranged: None Offensive Abilities: None Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0 Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13 Languages: Brethedan, Common; limited telepathy 30 ft.
Dragonkin CR: 9 XP: 6400 LN Large dragon Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 142 RP: 4 EAC: 25 KAC: 27 Fort: +14 Ref: +12 Will: +10 Speed: 40 ft., fly 120 ft. (Ex, average) Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P) Ranged: tactical magnetar rifle +18 (2d8+9 P) Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard) Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3 Skills: Piloting +22, Intimidate +17, Acrobatics +17 Languages: Common, Draconic Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Formian Warrior CR: 3 XP: 800 LN Medium monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +8 (+12 with hive mind) HP: 39 EAC: 17 KAC: 20 Fort: +5 Ref: +3 Will: +4 Speed: 40 ft. Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin) Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6) Offensive Abilities: deadly grasp, fighting styles (guard) Str: +4 Dex: +2 Con: +1 Wis: -1 Int: +0 Cha: +0 Skills: Acrobatics +13, Intimidate +8, Stealth +8 Languages: Common; limited telepathy 60 ft. Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)
Formian Worker CR: 1 XP: 200 LN Small monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +4 (+8 with hive mind) HP: 12 EAC: 10 KAC: 11 Fort: +2 Ref: +2 Will: +2 Speed: 40 ft., burrow 10 ft. Melee: bite +5 (1d4+3 P) Ranged: survival flare gun +3 (1d3 F; critical burn 1d6) Offensive Abilities: None Str: +3 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: -1 Skills: Athletics +9, Engineering +9, Physical Science +4, Profession (miner) +9, Survival +4 Languages: Common; limited telepathy 60 ft. Gear: survival flare gun with 10 flares
Nuar Specialist CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft. Perception: +16 HP: 117 EAC: 19 KAC: 20 Fort: +9 Ref: +9 Will: +9 Speed: 40 ft. Melee: buzzblade dueling sword +17 (2d6+10 S) or horn +17 (1d12+10 P) Ranged: aphelion laser pistol +15 (3d4+8 F; critical burn 1d4) or frag grenade III +15 (explode [15 ft., 4d6 P, DC 18]) Offensive Abilities: gore, knockdown, overload (DC 18), target tracking Str: +2 Dex: +0 Con: +2 Wis: +4 Int: +6 Cha: +1 Skills: Athletics +16, Bluff +16, Computers +21, Engineering +21, Physical Science +21 Languages: Common, Orc Gear: advanced lashunta tempweave (black force field [10 HP]), maze-core aphelion laser pistol and buzzblade dueling sword with 2 high-capacity batteries (40 charges each), frag grenades III (4), detonators (4)
Sarcesian Cybercommando CR: 8 XP: 4800 LN Large humanoid (sarcesian) Init.: +5 Senses: low-light vision Perception: +16 HP: 110 RP: 4 EAC: 23 KAC: 24 Fort: +7 Ref: +7 Will: +11 Speed: 30 ft. Melee: buzzblade dueling sword +15 (2d6+8 S) Ranged: corona laser rifle +17 (2d6+8 F; critical burn 1d6) or screamer grenade II +17 (explode [20 ft., 2d10 So plus deafened 1d4 minutes, DC 18]) Offensive Abilities: target tracking, overload (DC 18) Str: +0 Dex: +6 Con: +0 Wis: +0 Int: +4 Cha: +2 Skills: Acrobatics +21, Computers +21, Engineering +21, Intimidate +16, Piloting +16 Languages: Common, Sarcesian Gear: estex suit III, buzzblade dueling sword, corona laser rifle with 4 high-capacity batteries (40 charges each), screamer grenades II (5)