alignment: LN
type: creature
source: Alien Archive 2

Found 7 matches

Anacite Ambassador CR: 6 XP: 2400 LN Medium construct (technological) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +13 HP: 90 EAC: 18 KAC: 20 Fort: +3 Ref: +3 Will: +7 Speed: 40 ft. Melee: slam +13 (1d6+6 B) Ranged: retractable laser +15 (1d6+6 F; critical burn 1d4) Offensive Abilities: None Str: +0 Dex: +3 Con:Wis: +1 Int: +4 Cha: +4 Skills: Bluff +13, Culture +18, Diplomacy +18, Sense Motive +13 Languages: Common, up to four others; shortwave 100 ft.
Anacite Predator Drone CR: 10 XP: 9600 LN Large construct (technological) Init.: +5 Senses: blindsight (heat) 60 ft., darkvision 60 ft., low-light vision Perception: +19 HP: 165 EAC: 23 KAC: 25 Fort: +10 Ref: +10 Will: +7 Speed: 30 ft., fly 60 ft. (Ex, perfect) Melee: horn +23 (2d10+18 P) Ranged: integrated automatic laser +20 (4d4+10 F; critical 2d4 burn) or integrated electric ray +20 (3d6+10 E; critical 2d6 arc) Offensive Abilities: target lock Str: +8 Dex: +5 Con:Wis: +3 Int: +0 Cha: +0 Skills: Acrobatics +19 (+27 to fly), Athletics +24, Stealth +19 Languages: Common; shortwave 100 ft.
Formian Myrmarch CR: 10 XP: 9600 LN Large monstrous (humanoid) Init.: +3 (+7 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +19 (+23 with hive mind) HP: 165 EAC: 23 KAC: 25 Fort: +12 Ref: +14 Will: +11 Speed: 50 ft. Melee: sting +23 (2d10+18 P plus myrmarch toxin) Ranged: LFD sonic rifle +20 (2d10+10 So; critical deafen [DC 17]) Offensive Abilities: None Str: +8 Dex: +3 Con: +5 Wis: +2 Int: +2 Cha: +2 Skills: Diplomacy +24, Sense Motive +19, Stealth +19 Languages: Common; telepathy 150 ft. Gear: LFD sonic rifle with 2 high-capacity batteries (40 charges each)
Formian Taskmaster CR: 7 XP: 3200 LN Medium monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +14 (+18 with hive mind) HP: 90 EAC: 18 KAC: 19 Fort: +6 Ref: +8 Will: +12 Speed: 40 ft. Melee: stinger +12 (1d8+8 P plus taskmaster toxin) Ranged: thunderstrike streetsweeper +14 (1d10+7 So; critical knockdown) Offensive Abilities: None Str: +1 Dex: +2 Con: +1 Wis: +5 Int: +2 Cha: +4 Skills: Diplomacy +19, Profession (merchant) +19, Sense Motive +14 Languages: Common; telepathy 120 ft. Gear: thunderstrike streetsweeper with 2 high-capacity batteries (40 charges each)
Moon Giant CR: 15 XP: 51200 LN Huge humanoid (giant) Init.: +4 Senses: low-light vision, sense through (vision, 60 ft.) Perception: +31 Aura: lunar (60 ft., DC 21) HP: 330 EAC: 29 KAC: 31 Fort: +17 Ref: +17 Will: +19 Speed: 50 ft. Melee: slam +25 (8d6+24 B) Ranged: hurled debris +28 (8d6+30 B plus 10-ft.-radius area of difficult terrain around the spot where the debris hit) Offensive Abilities: crush (8d6+24 B) Str: +9 Dex: +4 Con: +7 Wis: +5 Int: +3 Cha: +3 Skills: Intimidate +31, Life Science +26, Mysticism +31, Sense Motive +26 Languages: Common, Terran
Osharu Headteacher CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +9 Will: +13 Speed: 25 ft., swim 25 ft. Melee: carbon staff +14 (1d8+9 B; critical knockdown) Ranged: corona laser pistol +16 (2d4+8 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +2 Con: +0 Wis: +6 Int: +4 Cha: +2 Skills: Culture +16, Life Science +21, Medicine +16, Mysticism +21, Physical Science +21, Profession (professor) +16 Languages: Common, Osharu Gear: advanced lashunta tempweave, carbon staff, corona laser pistol with 2 batteries (20 charges each)
Vlaka Tracker CR: 2 XP: 600 LN Medium humanoid (vlaka) Init.: +4 Senses: blindsight (scent) 30 ft., deafened, low-light vision Perception: +7 HP: 23 RP: 3 EAC: 13 KAC: 14 Fort: +3 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +6 (1d4+2 B) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) Offensive Abilities: target tracking Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +4 Cha: +0 Skills: Computers +12, Engineering +12, Life Science +7, Medicine +12, Stealth +7 Languages: Common, Vlakan (spoken, signed, and tactile) Gear: freebooter armor I, static arc pistol with 2 batteries (20 charges each), tactical baton