alignment: N
cr: 1
type: creature

Found 14 matches

Assembly Ooze CR: 1 XP: 400 N Medium ooze (technological) Init.: +4 Senses: blindsight (vibration) 60 ft., sightless; Perception: +7 HP: 17 EAC: 11 KAC: 12 Fort: +3 Ref: -1 Will: +2 Speed: 30 ft. Melee: pseudopod +6 (1d4+3 B) Ranged: Offensive Abilities: disassemble Str: +2 Dex: +1 Con: +4 Wis: +0 Int: - Cha: +0 Skills: Athletics +10, Stealth +10 Languages: Common (can’t speak any language)
Akata CR: 1 XP: 400 N Medium aberration Init.: +6 Senses: blindsense (life) 10 ft., blindsense (scent) 60 ft., darkvision 120 ft. Perception: +5 HP: 18 EAC: 12 KAC: 13 Fort: +3 Ref: +3 Will: +3 Speed: 40 ft., climb 20 ft. Melee: bite +8 (1d6+2 P plus void bite) Ranged: None Offensive Abilities: None Str: +1 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10
Damai CR: 1 XP: 200 N Medium humanoid (damai) Init.: +3 Senses: low-light vision Perception: +9 HP: 12 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +3 Speed: 30 ft. Melee: survival knife +4 (1d4 S) Ranged: tactical semi-auto pistol +2 (1d6 P) Offensive Abilities: Str: +0 Dex: +3 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Engineering +4, Medicine +9, Stealth +9, Survival +4 Languages: Common, Daimalkan Gear: estex suit I, survival knife, tactical semiauto pistol with 18 small arm rounds, 6 field rations
Medium Herd Animal CR: 1 XP: 200 N Medium animal Init.: +2 Senses: low-light vision Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +3 Ref: +4 Will: +1 Speed: 40 ft. Melee: natural weapon +4 (1d6+1 B) Ranged: None Offensive Abilities: None Str: +1 Dex: +2 Con: +1 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +4
Medium Predator CR: 1 XP: 400 N Medium animal Init.: +2 Senses: low-light vision Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +3 Ref: +3 Will: +1 Speed: 40 ft. Melee: natural weapon +7 (1d6+2 P or S) Ranged: None Offensive Abilities: None Str: +1 Dex: +2 Con: +2 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +5, Athletics +5, Stealth +5
Small Herd Animal CR: 1 XP: 135 N Small animal Init.: +2 Senses: low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 12 Fort: +2 Ref: +3 Will: +1 Speed: 30 ft. Melee: natural weapon +2 (1d4 B) Ranged: None Offensive Abilities: None Str: -2 Dex: +2 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +3
Small Predator CR: 1 XP: 135 N Small animal Init.: +2 Senses: low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 12 Fort: +0 Ref: +2 Will: +1 Speed: 30 ft. Melee: natural weapon +3 (1d4 P or S) Ranged: None Offensive Abilities: None Str: -2 Dex: +2 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +3, Athletics +3, Stealth +3
Squox CR: 1 XP: 135 N Tiny animal Init.: +3 Senses: blindsense (scent) 30 ft., low-light vision Perception: +3 HP: 6 EAC: 11 KAC: 11 Fort: +1 Ref: +4 Will: +0 Speed: 40 ft., climb 20 ft. Melee: bite +3 (1d4 P) Ranged: None Offensive Abilities: squox tricks Str: -3 Dex: +3 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Acrobatics +7 (+11 to balance, escape, or tumble), Athletics +3 (+11 to climb), Stealth +7
Trained Squox CR: 1 XP: 400 N Tiny animal Init.: +4 Senses: blindsense (scent) 30 ft., low-light vision Perception: +5 HP: 20 EAC: 12 KAC: 12 Fort: +3 Ref: +6 Will: +1 Speed: 40 ft., climb 20 ft. Melee: bite +7 (1d4+1 P) Ranged: None Offensive Abilities: squox tricks Str: -2 Dex: +4 Con: +2 Wis: +0 Int: -4 Cha: +1 Skills: Acrobatics +10 (+14 to balance, escape, or tumble), Athletics +5 (+13 to climb), Stealth +10
Observer-Class Security Robot CR: 1 XP: 400 N Small construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +5 HP: 17 EAC: 14 KAC: 15 Fort: +1 Ref: +1 Will: -1 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: slam +6 (1d6+3 B) Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10]) Offensive Abilities: None Str: +2 Dex: +4 Con:Wis: +0 Int: +1 Cha: +0 Skills: Acrobatics +10, Athletics +5, Computers +5 Languages: Common Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)