Anacite Wingbot
CR: .25
XP: 200
N Small construct (technological)
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +0
Ref: +0
Will: -2
Speed: 40 ft., fly 40 ft. (Ex, average)
Melee: bite +4 (1d6+2 P)
Ranged: laser ray +7 (1d4 F; critical burn 1d4)
Offensive Abilities: trill
Str: +2
Dex: +3
Con: -
Wis: +1
Int: -5
Cha: -2
Skills: Athletics +9 (+17 when climbing), Stealth +4
Languages: Common (can’t speak); shortwave 100 ft.
Assembly Ooze
CR: 1
XP: 400
N Medium ooze (technological)
Init.: +4
Senses: blindsight (vibration) 60 ft., sightless;
Perception: +7
HP: 17
EAC: 11
KAC: 12
Fort: +3
Ref: -1
Will: +2
Speed: 30 ft.
Melee: pseudopod +6 (1d4+3 B)
Ranged:
Offensive Abilities: disassemble
Str: +2
Dex: +1
Con: +4
Wis: +0
Int: -
Cha: +0
Skills: Athletics +10, Stealth +10
Languages: Common (can’t speak any language)
Contemplative
CR: 2
XP: 600
N Medium monstrous humanoid
Init.: +1
Senses: blindsense (thought) 60 ft., darkvision 60 ft.
Perception: +7
HP: 18
EAC: 13
KAC: 12
Fort: +1
Ref: +3
Will: +7 (+11 vs. mind-affecting effects)
Speed: 5 ft., fly 30 ft. (Su, perfect)
Melee: law +5 (1d4 S)
Ranged: azimuth laser pistol +7 (1d4+2 F; critical burn 1d4)
Offensive Abilities: applied knowledge
Str: -2
Dex: 1
Con: -1
Wis: 3
Int: 5
Cha: 2
Skills: Computers +7, Engineering +7, Life Science +12, Mysticism +12, Physical Science +7
Languages: Akitonian, Common, Ysoki; telepathy 100 ft.
Gear: second skin, azimuth laser pistol with 2 batteries (20
charges each)
Medium Herd Animal
CR: 1
XP: 200
N Medium animal
Init.: +2
Senses: low-light vision
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +3
Ref: +4
Will: +1
Speed: 40 ft.
Melee: natural weapon +4 (1d6+1 B)
Ranged: None
Offensive Abilities: None
Str: +1
Dex: +2
Con: +1
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +4
Small Herd Animal
CR: 1
XP: 135
N Small animal
Init.: +2
Senses: low-light vision
Perception: +3
HP: 6
EAC: 10
KAC: 12
Fort: +2
Ref: +3
Will: +1
Speed: 30 ft.
Melee: natural weapon +2 (1d4 B)
Ranged: None
Offensive Abilities: None
Str: -2
Dex: +2
Con: +0
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +3
Small Predator
CR: 1
XP: 135
N Small animal
Init.: +2
Senses: low-light vision
Perception: +3
HP: 6
EAC: 10
KAC: 12
Fort: +0
Ref: +2
Will: +1
Speed: 30 ft.
Melee: natural weapon +3 (1d4 P or S)
Ranged: None
Offensive Abilities: None
Str: -2
Dex: +2
Con: +0
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +3, Athletics +3, Stealth +3
Trained Squox
CR: 1
XP: 400
N Tiny animal
Init.: +4
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +5
HP: 20
EAC: 12
KAC: 12
Fort: +3
Ref: +6
Will: +1
Speed: 40 ft., climb 20 ft.
Melee: bite +7 (1d4+1 P)
Ranged: None
Offensive Abilities: squox tricks
Str: -2
Dex: +4
Con: +2
Wis: +0
Int: -4
Cha: +1
Skills: Acrobatics +10 (+14 to balance, escape, or tumble), Athletics +5 (+13 to climb), Stealth +10
Tiny Elemental
CR: 1
XP: 135
N Tiny outsider (elemental)
Init.: +1
Senses: darkvision 60 ft.
Perception: +3
HP: 6
EAC: 11
KAC: 12
Fort: +3
Ref: +1
Will: +0
Speed: 20 ft.
Melee: slam +5 (1d6+3 B)
Ranged: None
Offensive Abilities: None
Str: +3
Dex: +1
Con: +0
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +3, Athletics +3