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Envoy Improvisation
[Level: 1]

As you gain experience, you learn envoy improvisations—little tricks that bolster allies, confound enemies, or change the ebb and flow of battle using guile, inspiration, or luck. You learn your first envoy improvisation at 1st level, and you learn an additional improvisation at 2nd level and every 2 levels thereafter.

If an improvisation allows you to grant an effect to an ally, you cannot grant yourself that effect unless the improvisation states otherwise. If an envoy improvisation allows a saving throw to resist its effects or requires an enemy to attempt a skill check, the DC is equal to 10 + half your envoy level + your Charisma modifier.

Some envoy improvisations are language-dependent, mind-affecting, sense-dependent, or some combination of any or all of these.

Envoy's Mouthpiece
Level: 8 Price: 9,000 Bulk: L
Eohi CR: 6 XP: 2400 N Small animal Init.: +2 Senses: blindsight (scent) 60 ft., low-light vision Perception: +13 HP: 90 EAC: 18 KAC: 20 Fort: +10 Ref: +10 Will: +5 Speed: 40 ft., climb 20 ft. Melee: bite +16 (1d8+11 P) or slam +16 (1d8+11 B) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +3 Wis: +1 Int: -4 Cha: +0 Skills: Athletics +13, Acrobatics +13, Survival +18
Eohi Boots
Level: 6 Price: 4,200 Bulk: L
Eoxian Wrackstaff
Level: 13 Price: 48,500 Bulk: 1
Equinoxian Apastra CR: 15 XP: 51,200 CN Medium outsider (native) Init.: +7 Senses: darkvision 60 ft. Perception: +26 HP: 275 EAC: 29 KAC: 31 Fort: +19 Ref: +17 Will: +13 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: solar weapon +29 (8d6+24 S) Ranged: thrown solar weapon +26 (8d6+24 S) Offensive Abilities: flashing strikes, solar storm, solarian’s onslaught, stellar revelations (black hole [35-ft. radius, pull 25 ft., DC 21], supernova [15-ft. radius, 16d6 F, DC 21]) Str: +9 Dex: +7 Con: +5 Wis: +1 Int: +3 Cha: +5 Skills: Acrobatics +26 (+34 to fly), Athletics +26, Mysticism +31 Languages: Common, Kasatha
Equinoxian Periastra CR: 9 XP: 6,400 LN Medium outsider (native) Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +11 Ref: +11 Will: +10 Speed: 30 ft. Melee: slam +22 (2d10+15 B) Ranged: graviton crush +19 (5d4+9 B; critical staggered) or sun hurl +19 (3d6+15 E & F; critical burn 1d6) Offensive Abilities: flashing strikes, stellar revelations (blazing orbit, defy gravity) Str: +6 Dex: +4 Con: +2 Wis: +3 Int: +1 Cha: +3 Skills: Acrobatics +17, Athletics +17, Mysticism +22 Languages: Common, Kasatha