Found 4403 matches

Artillery Laser, Azimuth
Level: 1 Price: 425 Bulk: 3 Damage: 1d10 F Critical:

Burn

1d6 Range: 120 ft. Capacity: 20 charges Usage: 2 Special:

Penetrating

Artillery Laser, Corona
Level: 6 Price: 4,650 Bulk: 3 Damage: 2d8 F Critical:

Burn

1d6 Range: 120 ft. Capacity: 40 charges Usage: 4 Special:

Penetrating

Artillery Laser, Parallax
Level: 17 Price: 248,000 Bulk: 3 Damage: 7d8 F Critical:

Burn

4d6 Range: 150 ft. Capacity: 100 charges Usage: 5 Special:

Penetrating

Artillery Laser, Perihelion
Level: 13 Price: 53,800 Bulk: 3 Damage: 4d8 F Critical:

Burn

2d6 Range: 130 ft. Capacity: 100 charges Usage: 5 Special:

Penetrating

Artillery Laser, Zenith
Level: 20 Price: 722,000 Bulk: 3 Damage: 9d8 F Critical:

Burn

5d6 Range: 150 ft. Capacity: 100 charges Usage: 5 Special:

Penetrating

Ascendant CR: 12 XP: 19,200 LN Medium fey (fire, incorporeal) Init.: +5 Senses: blindsight 60 ft. (vibration), detect radiation, low-light vision Perception: +22 HP: 175 EAC: 26 KAC: 26 Fort: +13 Ref: +13 Will: +15 Speed: fly 40 ft. (Su, perfect) Melee: leeching touch +20 (5d6 C; see text) or claw +22 (2d12+12 S) Ranged: None Offensive Abilities: None Str: +0 Dex: +5 Con: +4 Wis: +8 Int: +2 Cha: +4 Skills: Acrobatics +27 (+35 to fly), Intimidate +27, Physical Science +22, Sense Motive +27, Stealth +22, Survival +22 Languages: Akitonian, Common, Ignan, Terran
Ashypsozoan CR: 10 XP: 9,600 N Large aberration Init.: +3 Senses: blindsight (heat or vibration) 120 ft., sightless Perception: +19 HP: 165 EAC: 23 KAC: 25 Fort: +12 Ref: +12 Will: +11 Speed: 10 ft., burrow 30 ft., fly 30 ft. (Ex, average; functions in vacuum) Melee: tentacle +22 (2d6+18 B & E plus bioelectric pull [DC 17]) Ranged: shock arc +19 (2d8+10 E; critical arc 2d6) Offensive Abilities: None Str: +8 Dex: +3 Con: +5 Wis: +2 Int: -4 Cha: +0 Skills: Acrobatics +19, Stealth +24, Survival +19
Aspecna CR: 18 XP: 153,600 N Huge outsider (extraplanar, spectra) Init.: +8 Senses: darkvision 60 ft., detect alignment Perception: +31 HP: 320 EAC: 31 KAC: 32 Fort: +16 Ref: +16 Will: +22 Speed: 50 ft., fly 100 ft. (Ex, perfect) Melee: slam +29 (8d8+22 B) or tail slash +29 (8d8+22 S) Ranged: bloom beam +27 (3d12+18 F; critical stunned) Offensive Abilities: balancing gaze, hyperflux Str: +4 Dex: +8 Con: +4 Wis: +6 Int: +11 Cha: +6 Skills: Acrobatics +31 (+39 to fly), Computers +36, Engineering +36, Mysticism +36, Sense Motive +31 Languages: machine telepathy 100 ft., truespeech
Assassin Rifle, Phantom
Level: 9 Price: 14,900 Bulk: 1 Damage: 3d6 P Critical:

Range: 60 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (600 ft.), Unwieldy

Assassin Rifle, Shadow
Level: 6 Price: 4,550 Bulk: 1 Damage: 2d6 P Critical:

Range: 60 ft. Capacity: 1 round Usage: 1 Special:

Breakdown, Sniper (500 ft.), Unwieldy