alignment: N
type: creature

Found 104 matches

Siege Robot CR: 15 XP: 51200 N Huge construct (technological) Init.: +7 Senses: darkvision 60 ft., low-light vision, sense through (vision [foliage, gas, and smoke only]) 60 ft. Perception: +26 HP: 330 EAC: 29 KAC: 31 Fort: +15 Ref: +15 Will: +11 Speed: 60 ft., fly 20 ft. (Ex, clumsy), limited flight Melee: None Ranged: elite x-gen gun +29 (4d12+15 B & P) or heavy stellar cannon +29 (4d12+15 P; critical wound [DC 21]) or IMDS missile launcher +29 (13d8+15 B & F) Offensive Abilities: autoload Str: +9 Dex: +7 Con:Wis: +5 Int: +1 Cha: +0 Skills: Acrobatics +26 (+18 to fly), Engineering +26, Piloting +31 Languages: Common Gear: elite x-gen gun with 400 heavy rounds, heavy stellar cannon with 800 scattergun shells, IMDS missile launcher with 2 advanced missiles
Small Herd Animal CR: 1 XP: 135 N Small animal Init.: +2 Senses: low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 12 Fort: +2 Ref: +3 Will: +1 Speed: 30 ft. Melee: natural weapon +2 (1d4 B) Ranged: None Offensive Abilities: None Str: -2 Dex: +2 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +3
Small Predator CR: 1 XP: 135 N Small animal Init.: +2 Senses: low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 12 Fort: +0 Ref: +2 Will: +1 Speed: 30 ft. Melee: natural weapon +3 (1d4 P or S) Ranged: None Offensive Abilities: None Str: -2 Dex: +2 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +3, Athletics +3, Stealth +3
Squox CR: 1 XP: 135 N Tiny animal Init.: +3 Senses: blindsense (scent) 30 ft., low-light vision Perception: +3 HP: 6 EAC: 11 KAC: 11 Fort: +1 Ref: +4 Will: +0 Speed: 40 ft., climb 20 ft. Melee: bite +3 (1d4 P) Ranged: None Offensive Abilities: squox tricks Str: -3 Dex: +3 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Acrobatics +7 (+11 to balance, escape, or tumble), Athletics +3 (+11 to climb), Stealth +7
Tashtari Alpha CR: 7 XP: 3200 N Medium magical (beast) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., climb 30 ft. Melee: bite +15 (2d6+11 P) Ranged: muzzle beam +18 (2d6+7 F; critical burn 1d6) Offensive Abilities: bristle nova Str: +4 Dex: +5 Con: +2 Wis: +1 Int: +1 Cha: -1 Skills: Acrobatics +14, Athletics +14 (+22 to climb), Stealth +19
Tashtari CR: 3 XP: 800 N Medium magical (beast) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +7 Ref: +7 Will: +2 Speed: 30 ft., climb 30 ft. Melee: bite +9 (1d6+5 P) Ranged: muzzle beam +12 (1d4+3 F; critical burn 1d4) Offensive Abilities: bristle flash Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +0 Cha: -1 Skills: Acrobatics +8, Athletics +8 (+16 to climb), Stealth +13
Tekhoinos CR: 10 XP: 9600 N Medium outsider (aeon) Init.: +5 Senses: darkvision 60 ft. Perception: +19 HP: 145 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: slam +19 (2d8+12 B) Ranged: telekinetic blast +21 (2d8+10 B; critical knockdown) Offensive Abilities: pattern bind Str: +2 Dex: +5 Con: +2 Wis: +8 Int: +2 Cha: +3 Skills: Acrobatics +19 (+27 to fly), Culture +19 (+29 to recall knowledge), Engineering +19, Life Science +19 (+29 to recall knowledge), Mysticism +24 (+34 to recall knowledge), Sense Motive +19, Stealth +24 Languages: envisaging
Trained Squox CR: 1 XP: 400 N Tiny animal Init.: +4 Senses: blindsense (scent) 30 ft., low-light vision Perception: +5 HP: 20 EAC: 12 KAC: 12 Fort: +3 Ref: +6 Will: +1 Speed: 40 ft., climb 20 ft. Melee: bite +7 (1d4+1 P) Ranged: None Offensive Abilities: squox tricks Str: -2 Dex: +4 Con: +2 Wis: +0 Int: -4 Cha: +1 Skills: Acrobatics +10 (+14 to balance, escape, or tumble), Athletics +5 (+13 to climb), Stealth +10
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Warpmoth Swarm CR: 6 XP: 2400 N Fine vermin (swarm) Init.: +5 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +13 Aura: disorienting (15 ft., DC 14) HP: 90 EAC: 18 KAC: 20 Fort: +8 Ref: +10 Will: +5 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: swarm attack (2d6 P) Ranged: None Offensive Abilities: distraction (DC 14) Str: -5 Dex: +5 Con: +3 Wis: +0 Int:Cha: -3 Skills: Acrobatics +13 (+21 to fly)