alignment: N
ref_save: +7
type: creature
creature_type
creature_subtype
speed
source
Found 11 matches
Dreamer
CR: 8
XP: 4800
N Large aberration
Init.: +1 Senses: darkvision 60 ft. Perception: +16
HP: 105 RP: 4
EAC: 19 KAC: 20
Fort: +7 Ref: +7 Will: +13
Speed: fly 30 ft. (Ex, average)
Melee: tentacle +15 (1d12+12 A & B plus synesthesia)
Ranged: None
Offensive Abilities: None
Str: +4 Dex: +1 Con: +0 Wis: +6 Int: -2 Cha: +2
Skills: Acrobatics +16, Mysticism +21
Languages: Brethedan; telepathy 100 ft.
Dromaeosaurid
CR: 3
XP: 800
N Medium animal
Init.: +3 Senses: low-light vision Perception: +8
HP: 45
EAC: 13 KAC: 15
Fort: +6 Ref: +7 Will: +2
Speed: 50 ft.
Melee: talons +11 (1d6+5 S; critical bleed 1d6) or bite +11 (1d6+5 P)
Ranged: None
Offensive Abilities: pounce
Str: +2 Dex: +3 Con: +1 Wis: +1 Int: -4 Cha: +0
Skills: Acrobatics +8, Stealth +13
Huge Predator
CR: 7
XP: 3200
N Huge animal
Init.: +2 Senses: low-light vision Perception: +14
HP: 105
EAC: 19 KAC: 21
Fort: +9 Ref: +7 Will: +6
Speed: 40 ft.
Melee: natural weapon +16 (2d6+12 P or S)
Ranged: None
Offensive Abilities: None
Str: +5 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: -2
Skills: Athletics +14
Juvenile Solar Wisp
CR: 5
XP: 1600
N Huge outsider (air)
Init.: +5 Senses: darkvision 60 ft. Perception: +11
HP: 63
EAC: 17 KAC: 19
Fort: +9 Ref: +7 Will: +4
Speed: fly 30 ft. (Su, perfect)
Melee: slam +15 (1d6+8 F)
Ranged:
Offensive Abilities: engulf (1d6+8 F, DC 13)
Str: +3 Dex: +5 Con: +2 Wis: +0 Int: -3 Cha: +0
Skills: Acrobatics +16 (+24 to fly)
Moonflower
CR: 8
XP: 4800
N Huge plant
Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +16
HP: 125
EAC: 20 KAC: 22
Fort: +12 Ref: +7 Will: +10
Speed: 20 ft.
Melee: bite +19 (2d6+14 B plus swallow whole)
Ranged: None
Offensive Abilities: light pulse, swallow whole (0 or 4d6 A [see text], EAC 20, KAC 18, 31 HP)
Str: +6 Dex: +0 Con: +4 Wis: +2 Int: -3 Cha: +0
Skills: Stealth +16 (+21 in dense vegetation)
Languages: telepathy (1 mile, other moonflowers only)
Tashtari
CR: 3
XP: 800
N Medium magical (beast)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8
HP: 40
EAC: 14 KAC: 16
Fort: +7 Ref: +7 Will: +2
Speed: 30 ft., climb 30 ft.
Melee: bite +9 (1d6+5 P)
Ranged: muzzle beam +12 (1d4+3 F; critical burn 1d4)
Offensive Abilities: bristle flash
Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +0 Cha: -1
Skills: Acrobatics +8, Athletics +8 (+16 to climb), Stealth +13
Electrovore
CR: 2
XP: 600
N Small magical (beast)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12
HP: 23 RP: 3
EAC: 14 KAC: 14
Fort: +3 Ref: +7 Will: +1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: tail slap +9 (1d4+3 B; critical siphon)
Ranged: None
Offensive Abilities: electrical discharge (1d6+2 E plus staggered, Reflex DC 13 half)
Str: +1 Dex: +4 Con: +1 Wis: +2 Int: -4 Cha: -1
Skills: Acrobatics +7, Athletics +7, Stealth +12, Survival +12
Iztheptar
CR: 6
XP: 2400
N Small humanoid
Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +13 (+15 with vision)
HP: 90 RP: 4
EAC: 18 KAC: 20
Fort: +9 Ref: +7 Will: +5
Speed: 30 ft., climb 30 ft.
Melee: venom spur +16 (1d6+10 P plus poison)
Ranged: None
Offensive Abilities: None
Str: +2 Dex: +3 Con: +5 Wis: -1 Int: +0 Cha: -2
Skills: Athletics +18, Life Science +13, Medicine +13
Languages: Azlanti
Large Elemental
CR: 5
XP: 1600
N Large outsider (elemental)
Init.: +3 Senses: darkvision 60 ft. Perception: +11
HP: 70
EAC: 17 KAC: 19
Fort: +9 Ref: +7 Will: +4
Speed: 20 ft.
Melee: slam +15 (1d6+10 B)
Ranged: None
Offensive Abilities: None
Str: +5 Dex: +3 Con: +2 Wis: +0 Int: -3 Cha: +0
Skills: Acrobatics +11, Athletics +11
Shobhad Warleader
CR: 7
XP: 3200
N Large monstrous (humanoid)
Init.: +6 Senses: darkvision 60 ft. Perception: +14
HP: 105
EAC: 20 KAC: 21
Fort: +9 Ref: +7 Will: +8
Speed: 50 ft.
Melee: sintered longsword +17 (2d8+12 S)
Ranged: shobhad longrifle +14 (2d10+8 P)
Offensive Abilities: charge attack, fighting styles (blitz)
Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +2
Skills: Intimidate +19, Stealth +14, Survival +14
Languages: Akitonian, Shobhad
Gear: advanced war harness (functions as d-suit II), sintered longswords (2), shobhad longrifle (functions as an advanced shirren-eye rifle) with 50 sniper rounds