alignment: N
ref_save: +9
type: creature

Found 8 matches

Arquand Gazelle CR: 4 XP: 1200 N Large animal Init.: +5 Senses: low-light vision Perception: +10 Aura: tranquility (60 ft., DC 13) HP: 50 EAC: 16 KAC: 18 Fort: +7 Ref: +9 Will: +3 Speed: 50 ft. Melee: gore +9 (1d6+7 P) or if not docile +12 (1d6+7 P; critical bleed 1d4) Ranged: None Offensive Abilities: stampede, trample (1d6+7, DC 13) Str: +3 Dex: +5 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Athletics +15
Gargantuan Predator CR: 10 XP: 9600 N Gargantuan animal Init.: +1 Senses: low-light vision Perception: +19 HP: 165 EAC: 23 KAC: 25 Fort: +14 Ref: +9 Will: +10 Speed: 40 ft. Melee: natural weapon +21 (2d10+17 P or S) Ranged: None Offensive Abilities: None Str: +7 Dex: +1 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +19
Glass Serpent CR: 5 XP: 1600 N Gargantuan magical (beast) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 77 EAC: 16 KAC: 20 Fort: +9 Ref: +9 Will: +4 Speed: 60 ft., climb 30 ft., swim 30 ft. Melee: tentacle +15 (1d6+11 S plus swallow whole) Ranged: None Offensive Abilities: swallow whole (1d6+5 A, EAC 16, KAC 16, 19 HP) Str: +5 Dex: +3 Con: +1 Wis: +2 Int: -4 Cha: -2 Skills: Athletics +13 (+21 to climb or swim), Stealth +13, Survival +13
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Tekhoinos CR: 10 XP: 9600 N Medium outsider (aeon) Init.: +5 Senses: darkvision 60 ft. Perception: +19 HP: 145 EAC: 23 KAC: 24 Fort: +11 Ref: +9 Will: +13 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: slam +19 (2d8+12 B) Ranged: telekinetic blast +21 (2d8+10 B; critical knockdown) Offensive Abilities: pattern bind Str: +2 Dex: +5 Con: +2 Wis: +8 Int: +2 Cha: +3 Skills: Acrobatics +19 (+27 to fly), Culture +19 (+29 to recall knowledge), Engineering +19, Life Science +19 (+29 to recall knowledge), Mysticism +24 (+34 to recall knowledge), Sense Motive +19, Stealth +24 Languages: envisaging
Huge Elemental CR: 7 XP: 3200 N Huge outsider (elemental) Init.: +4 Senses: darkvision 60 ft. Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +9 Will: +6 Speed: 20 ft. Melee: slam +18 (2d6+12 B) Ranged: None Offensive Abilities: None Str: +5 Dex: +4 Con: +2 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +14, Athletics +14
Scavenger Slime CR: 9 XP: 6400 N Large ooze Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +9 Will: +6 Speed: 20 ft. Melee: pseudopod +18 (2d10+13 B) Ranged: aphelion artillery laser +21 (3d8+9 F) or dual crossbolter +21 (2d10+9 P) or red star plasma rifle +21 (1d10+9 E & F) Offensive Abilities: None Str: +4 Dex: +3 Con: +6 Wis: +0 Int:Cha: -2 Skills: Stealth +22 (+27 in ruins or garbage)
Xaarb CR: 5 XP: 1600 N Medium magical (beast) Init.: +3 Senses: blindsense (scent), darkvision 60 ft., low-light vision Perception: +11 HP: 72 EAC: 17 KAC: 19 Fort: +9 Ref: +9 Will: +4 Speed: 40 ft., climb 20 ft. Melee: slam +15 (1d6+10 B) or bite +15 (1d6+10 P plus swallow whole) Ranged: frostbite-class zero pistol +12 (1d6+5 C; critical staggered [DC 15]) or screamer grenade I +11 (explode [15 ft., 1d10 So plus deafened 1d4 minutes, DC 15]) Offensive Abilities: oversized maw, swallow whole (1d6+10 A, EAC 17, KAC 15, 18 HP) Str: +5 Dex: +3 Con: +2 Wis: -2 Int: +0 Cha: +0 Skills: Athletics +11 (+19 to climb), Intimidate +16, Physical Science +11 Languages: Azlanti, Vesk, Xaarb (can’t speak any language) Gear: frostbite-class zero pistol with 1 battery (20 charges), screamer grenades I (2)