alignment: N
rp: 4
type: creature

Found 6 matches

Apari CR: 7 XP: 3200 N Large vermin Init.: +2 Senses: darkvision 60 ft. Perception: +14 HP: 105 RP: 4 EAC: 19 KAC: 21 Fort: +11 Ref: +6 Will: +9 Speed: 30 ft. Melee: claw +17 (2d6+11 S) Ranged: spike +14 (2d8+7 P) Offensive Abilities: spawn constituents Str: +4 Dex: +2 Con: +5 Wis: +0 Int: - Cha: +0 Skills: Athletics +19, Intimidate +14, Survival +14
Dreamer CR: 8 XP: 4800 N Large aberration Init.: +1 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +13 Speed: fly 30 ft. (Ex, average) Melee: tentacle +15 (1d12+12 A & B plus synesthesia) Ranged: None Offensive Abilities: None Str: +4 Dex: +1 Con: +0 Wis: +6 Int: -2 Cha: +2 Skills: Acrobatics +16, Mysticism +21 Languages: Brethedan; telepathy 100 ft.
Pahtra Stalker CR: 6 XP: 2400 N Medium humanoid (pahtra) Init.: +7 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 82 RP: 4 EAC: 18 KAC: 19 Fort: +5 Ref: +8 Will: +9 Speed: 40 ft. Melee: tactical knife +12 (2d4+6 S) Ranged: advanced semi-auto pistol +14 (2d6+6 P) or tactical shirren-eye rifle +14 (1d10+6 P) Offensive Abilities: debilitating trick, trick attack +3d8 Str: +0 Dex: +5 Con: +0 Wis: +2 Int: +3 Cha: +1 Skills: Acrobatics +14, Athletics +19, Bluff +14, Culture +19, Profession (mercenary) +19, Sense Motive +19, Stealth +19 Languages: Common, Pahtra, Vesk Gear: elite stationwear, advanced semi-auto pistol with 24 small arm rounds, tactical knife, tactical shirren-eye rifle with 25 sniper rounds
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Uplifted Bear Constellate CR: 7 XP: 3200 N Large magical (beast) Init.: +4 Senses: low-light vision Perception: +14 HP: 108 RP: 4 EAC: 20 KAC: 22 Fort: +11 Ref: +11 Will: +6 Speed: 40 ft., climb 20 ft. Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4) Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8) Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection) Str: +5 Dex: +4 Con: +1 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14 Languages: Common; limited telepathy 30 ft. Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Iztheptar CR: 6 XP: 2400 N Small humanoid Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +13 (+15 with vision) HP: 90 RP: 4 EAC: 18 KAC: 20 Fort: +9 Ref: +7 Will: +5 Speed: 30 ft., climb 30 ft. Melee: venom spur +16 (1d6+10 P plus poison) Ranged: None Offensive Abilities: None Str: +2 Dex: +3 Con: +5 Wis: -1 Int: +0 Cha: -2 Skills: Athletics +18, Life Science +13, Medicine +13 Languages: Azlanti