Bodysnatcher Slime
CR: 3
XP: 800
N Small ooze
Init.: +3
Senses: blindsight (vibration) 60 ft.
Perception: +8
HP: 33
EAC: 14
KAC: 14
Fort: +4
Ref: +2
Will: +4
Speed: 20 ft., climb 20 ft.
Melee: slam +9 (1d4+5 B plus grab)
Ranged: None
Offensive Abilities: bodysnatch
Str: +2
Dex: +3
Con: +2
Wis: +0
Int: -3
Cha: -1
Skills: Athletics +8 (+16 to climb), Disguise +8, Stealth +13; see neural integration
Languages: see neural integration
Glass Serpent
CR: 5
XP: 1600
N Gargantuan magical (beast)
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +16
HP: 77
EAC: 16
KAC: 20
Fort: +9
Ref: +9
Will: +4
Speed: 60 ft., climb 30 ft., swim 30 ft.
Melee: tentacle +15 (1d6+11 S plus swallow whole)
Ranged: None
Offensive Abilities: swallow whole (1d6+5 A, EAC 16, KAC 16, 19 HP)
Str: +5
Dex: +3
Con: +1
Wis: +2
Int: -4
Cha: -2
Skills: Athletics +13 (+21 to climb or swim), Stealth +13, Survival +13
Huge Herd Animal
CR: 4
XP: 1200
N Huge animal
Init.: +0
Senses: low-light vision
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +9
Ref: +6
Will: +4
Speed: 30 ft.
Melee: natural weapon +11 (1d6+9 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +15
Juvenile Solar Wisp
CR: 5
XP: 1600
N Huge outsider (air)
Init.: +5
Senses: darkvision 60 ft.
Perception: +11
HP: 63
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: fly 30 ft. (Su, perfect)
Melee: slam +15 (1d6+8 F)
Ranged:
Offensive Abilities: engulf (1d6+8 F, DC 13)
Str: +3
Dex: +5
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +16 (+24 to fly)
Cybernetic Zombie
CR: 3
XP: 800
N Medium undead
Init.: +4
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft.
Melee: slam +8 (1d6+5 B)
Ranged: integrated static arc pistol +11 (1d6+3 E; critical arc 2)
Offensive Abilities: self-destruct (1d6+3 E, DC 12)
Str: +2
Dex: +4
Con: —
Wis: +1
Int: —
Cha: +1
Skills: Athletics +13
Gear: static arc pistol with 2 batteries (20 charges each)
Large Elemental
CR: 5
XP: 1600
N Large outsider (elemental)
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: 20 ft.
Melee: slam +15 (1d6+10 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +11, Athletics +11
Xaarb
CR: 5
XP: 1600
N Medium magical (beast)
Init.: +3
Senses: blindsense (scent), darkvision 60 ft., low-light vision
Perception: +11
HP: 72
EAC: 17
KAC: 19
Fort: +9
Ref: +9
Will: +4
Speed: 40 ft., climb 20 ft.
Melee: slam +15 (1d6+10 B) or bite +15 (1d6+10 P plus swallow whole)
Ranged: frostbite-class zero pistol +12 (1d6+5 C; critical staggered [DC 15]) or screamer grenade I +11 (explode [15 ft., 1d10 So plus deafened 1d4 minutes, DC 15])
Offensive Abilities: oversized maw, swallow whole (1d6+10 A, EAC 17, KAC 15, 18 HP)
Str: +5
Dex: +3
Con: +2
Wis: -2
Int: +0
Cha: +0
Skills: Athletics +11 (+19 to climb), Intimidate +16, Physical Science +11
Languages: Azlanti, Vesk, Xaarb (can’t speak any language)
Gear: frostbite-class zero pistol with 1 battery (20 charges), screamer grenades I (2)
Void Ooze
CR: 7
XP: 3200
N Medium ooze
Init.: +2
Senses: blindsight (vibration) 60 ft., sightless;
Perception: +14
Aura: shadow siphon (20 ft.)
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +7
Will: +4
Speed: 20 ft., climb 20 ft.
Melee: pseudopod +17 (1d6+11 B plus 1d6 cold and numb senses)
Ranged:
Offensive Abilities:
Str: +4
Dex: +2
Con: +5
Wis: +0
Int: –
Cha: -3
Skills: Stealth +19