alignment: N
xp: 1200
type: creature

Found 12 matches

Arquand Gazelle CR: 4 XP: 1200 N Large animal Init.: +5 Senses: low-light vision Perception: +10 Aura: tranquility (60 ft., DC 13) HP: 50 EAC: 16 KAC: 18 Fort: +7 Ref: +9 Will: +3 Speed: 50 ft. Melee: gore +9 (1d6+7 P) or if not docile +12 (1d6+7 P; critical bleed 1d4) Ranged: None Offensive Abilities: stampede, trample (1d6+7, DC 13) Str: +3 Dex: +5 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Athletics +15
Huge Herd Animal CR: 4 XP: 1200 N Huge animal Init.: +0 Senses: low-light vision Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +9 Ref: +6 Will: +4 Speed: 30 ft. Melee: natural weapon +11 (1d6+9 B) Ranged: None Offensive Abilities: None Str: +5 Dex: +0 Con: +3 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +15
Juvenile Nyssholora CR: 4 XP: 1200 N Large magical (beast) Init.: +0 Senses: darkvision 60 ft., low-light vision, telepathy sense 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +8 Ref: +3 Will: +6 Speed: 30 ft. Melee: bite +13 (1d6+9 P) or phasic claws +13 (1d4+9 So) or tail scourge +13 (1d4+9 E) Ranged: None Offensive Abilities: breath weapon (15-ft. cone, 4d6 So [see text], Reflex DC 13 half, usable every 1d6 rounds) Str: +5 Dex: +0 Con: +3 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +15
Large Predator CR: 4 XP: 1200 N Large animal Init.: +2 Senses: low-light vision Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +3 Speed: 40 ft. Melee: natural weapon +11 (1d8+7 P or S) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con: +2 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +10
Crest-Eater CR: 4 XP: 1200 N Large magical (beast) Init.: +1 Senses: bone tracker, darkvision 60 ft., low-light vision Perception: +10 HP: 54 EAC: 16 KAC: 19 Fort: +8 Ref: +8 Will: +3 Speed: 60 ft. Melee: bite +13 (1d6+7 P plus 1 con) Ranged: venom spit +10 (1 Con) Offensive Abilities: bone eater Str: +3 Dex: +1 Con: +3 Wis: +1 Int: -2 Cha: -1 Skills: Stealth +15, Survival +10 Languages: Kasatha (can’t speak any language)
Kish CR: 4 XP: 1200 N Medium humanoid (kish) Init.: +7 Senses: darkvision 60 ft. Perception: +10 HP: 60 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: skirmish kishaxe +13 (1d10+9 S) Ranged: tactical battlebow +9 (1d8+4 P) Offensive Abilities: None Str: +5 Dex: +3 Con: +0 Wis: +1 Int: -1 Cha: +0 Skills: Athletics +15, Acrobatics +10, Intimidate +10, Survival +15 Languages: Vulgar Kishaleen Gear: basic acrochor hide, skirmish kishaxe, tactical battlebow with 20 arrows
Ksarik CR: 4 XP: 1200 N Large plant Init.: +1 Senses: blindsense (scent) 30 ft., low-light vision Perception: +10 HP: 52 RP: 3 EAC: 16 KAC: 18 Fort: +8 Ref: +6 Will: +3 Speed: 40 ft., climb 40 ft. Melee: tentacle +12 (1d6+9 B plus ingested adaptation) Ranged: acid spit +9 (1d4+4 A) or thorn dart +9 (1d6+4 P plus carrion spores) Offensive Abilities: ingested adaptation Str: +5 Dex: +1 Con: +3 Wis: +1 Int: -3 Cha: -1 Skills: Acrobatics +10, Athletics +15 (+23 when climbing), Survival +10
Nuar Enforcer CR: 4 XP: 1200 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft. Perception: +10 HP: 52 EAC: 18 KAC: 20 Fort: +6 Ref: +4 Will: +5 Speed: 35 ft. Melee: tactical cryopike +12 (1d8+11 C) or horn +12 (1d6+11 P) Ranged: frostbite-class zero rifle +9 (1d8+4 C; critical staggered [DC 13]) or frag grenade II +9 (explode [15ft., 2d6 P, DC 13]) Offensive Abilities: gore, fighting styles (hit-and-run), knockdown Str: +5 Dex: +0 Con: +3 Wis: +1 Int: +1 Cha: +0 Skills: Athletics +15, Intimidate +10, Survival +10 Languages: Common, Orc Gear: lashunta ringwear II, maze-core frostbite-class zero rifle and tactical cryopike with 2 high-capacity batteries (40 charges each), frag grenades II (3)
Paralith CR: 4 XP: 1200 N Medium aberration Init.: +1 Senses: blindsight (electromagnetic broadcast) 60 ft., sightless Perception: +15 HP: 52 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 35 ft. Melee: claw +12 (1d6+9 S plus ultraviolet infection) Ranged: cylindrical lens pistol +9 (1d8+4 F; critical burn 1d4) Offensive Abilities: None Str: +5 Dex: +1 Con: +3 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +10 (+14 to jump), Intimidate +10 Languages: Paralithi Gear: cylindrical lens pistol with 1 battery (20 charges)
Patrol-Class Security Robot CR: 4 XP: 1200 N Medium construct (technological) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +10 HP: 52 EAC: 16 KAC: 18 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: slam +10 (1d6+7 B) Ranged: integrated tactical arc emitter +13 (1d4+4 E) Offensive Abilities: jolting arc Str: +3 Dex: +5 Con:Wis: +0 Int: +1 Cha: +0 Skills: Acrobatics +10, Computers +10, Intimidate +15 Languages: Common Gear: tactical arc emitter with 2 batteries (20 charges each)