alignment: N
xp: 6400
type: creature

Found 10 matches

Assassin Robot CR: 9 XP: 6400 N Medium construct (technological) Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 135 EAC: 22 KAC: 23 Fort: +6 Ref: +10 Will: +6 Speed: 40 ft., climb 40 ft. Melee: microserrated longsword +18 (2d10+13 S; critical bleed 2d6) Ranged: advanced semi-auto pistol +20 (2d6+9 P) or advanced shirren-eye rifle +20 (2d10+9 P) Offensive Abilities: holographic trick Str: +4 Dex: +6 Con:Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +22, Athletics +17 (+25 to climb), Computers +17, Stealth +22 Languages: Common Gear: microserrated longsword, advanced semi-auto pistol with 48 small arm rounds, advanced shirren-eye rifle with 16 sniper rounds
Cerebric Fungus Voyager CR: 9 XP: 6400 N Medium plant Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +22 Aura: unsettling appearance (60 ft., DC 18) HP: 115 EAC: 21 KAC: 22 Fort: +10 Ref: +8 Will: +12 Speed: 30 ft. (fly 20 ft. [Su, average] in space), starflight Melee: incapacitator +17 (3d4+11 B nonlethal; critical staggered [DC 18]) or tendril +17 (3d4+11 S plus grab; critical stunned) Ranged: aphelion laser pistol +15 (3d4+9 F; critical burn 1d4) Offensive Abilities: star shriek (DC 18) Str: +2 Dex: +0 Con: +4 Wis: +6 Int: +2 Cha: +3 Skills: Acrobatics +17, Bluff +17, Diplomacy +22, Mysticism +22, Piloting +17 Languages: telepathy 100 ft. Gear: d-suit II, aphelion laser pistol with 2 high-capacity batteries (40 charges each), incapacitator with 2 batteries (20 charges each)
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Ellicoth CR: 9 XP: 6400 N Gargantuan magical (beast) Init.: +0 Senses: blindsense (life) 60 ft., low-light vision Perception: +22 Aura: of Radiation (Ex) HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +8 Speed: 50 ft. Melee: gore +22 (2d10+15 P) or soul drain +22 (see below) Ranged: None Offensive Abilities: None Str: +6 Dex: +0 Con: +4 Wis: +3 Int: -3 Cha: +2 Skills: Athletics +17, Intimidate +17, Survival +17 Languages: Eoxian (can’t speak any language)
Greater Elemental CR: 9 XP: 6400 N Huge outsider (elemental) Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +11 Will: +8 Speed: 20 ft. Melee: slam +22 (2d10+15 B) Ranged: None Offensive Abilities: None Str: +6 Dex: +4 Con: +3 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +17, Athletics +17
Scavenger Slime CR: 9 XP: 6400 N Large ooze Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +9 Will: +6 Speed: 20 ft. Melee: pseudopod +18 (2d10+13 B) Ranged: aphelion artillery laser +21 (3d8+9 F) or dual crossbolter +21 (2d10+9 P) or red star plasma rifle +21 (1d10+9 E & F) Offensive Abilities: None Str: +4 Dex: +3 Con: +6 Wis: +0 Int:Cha: -2 Skills: Stealth +22 (+27 in ruins or garbage)
Surnoch CR: 9 XP: 6400 N Large animal Init.: +6 Senses: low-light vision, sense through (vision [stone only]) Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +8 Speed: 30 ft., burrow 30 ft. Melee: bite +21 (2d10+12 P) Ranged: acid jet +18 (3d6+9 A) Offensive Abilities: corrosive spines Str: +3 Dex: +6 Con: +4 Wis: +2 Int: -4 Cha: +0 Skills: Stealth +22, Acrobatics +17
Verthani Pure One CR: 9 XP: 6400 N Medium humanoid (verthani) Init.: +4 Senses: low-light vision Perception: +17 HP: 116 EAC: 23 KAC: 24 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft. Melee: carbon staff +15 (1d8+10 B; critical knockdown) Ranged: aphelion laser pistol +17 (3d4+9 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +6 Int: +2 Cha: +3 Skills: Culture +17, Diplomacy +17, Life Science +17, Medicine +22, Mysticism +22, Sense Motive +17 Languages: Abyssal, Celestial, Common, Vercite Gear: advanced lashunta tempweave, aphelion laser pistol with 2 high-capacity batteries (40 charges each), carbon staff, advanced medkit
Writher Swarm CR: 9 XP: 6400 N Fine plant (swarm) Init.: +4 Senses: low-light vision Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +14 Ref: +12 Will: +9 Speed: 10 ft., climb 10 ft. Melee: swarm attack (2d10+9 P plus distraction [DC 16] and writher infestation) Ranged: None Offensive Abilities: None Str: +0 Dex: +4 Con: +6 Wis: +3 Int:Cha: +0 Skills: Athletics +17 (+25 to climb), Survival +17
Robot, Mining CR: 9 XP: 6400 N Large construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision; Perception: +17 HP: 145 EAC: 20 KAC: 22 Fort: +10 Ref: +8 Will: +6 Speed: 30 ft., burrow 10 ft. Melee: drill +20 (3d4+14 P; critical bleed 2d4) or integrated andesite magma blade +20 (2d8+15 F & S; critical wound [DC 16]) Ranged: integrated LFD screamer +17 (2d10+9 So; critical deafen [DC 16]) Offensive Abilities: Str: +6 Dex: +4 Con:Wis: +3 Int: -2 Cha: -3 Skills: Profession (miner) +17 Languages: Common (can’t speak) Gear: andesite magma bladeAR with 3 high-capacity batteries (40 charges each), LFD screamer with 2 super-capacity batteries (80 charges each)