Assassin Robot
CR: 9
XP: 6400
N Medium construct (technological)
Init.: +6
Senses: darkvision 60 ft., low-light vision
Perception: +22
HP: 135
EAC: 22
KAC: 23
Fort: +6
Ref: +10
Will: +6
Speed: 40 ft., climb 40 ft.
Melee: microserrated longsword +18 (2d10+13 S; critical bleed 2d6)
Ranged: advanced semi-auto pistol +20 (2d6+9 P) or advanced shirren-eye rifle +20 (2d10+9 P)
Offensive Abilities: holographic trick
Str: +4
Dex: +6
Con: —
Wis: +2
Int: +1
Cha: +0
Skills: Acrobatics +22, Athletics +17 (+25 to climb), Computers +17, Stealth +22
Languages: Common
Gear: microserrated longsword, advanced semi-auto pistol with 48 small arm rounds, advanced shirren-eye rifle with 16 sniper rounds
Cerebric Fungus Voyager
CR: 9
XP: 6400
N Medium plant
Init.: +0
Senses: darkvision 60 ft., low-light vision
Perception: +22
Aura: unsettling appearance (60 ft., DC 18)
HP: 115
EAC: 21
KAC: 22
Fort: +10
Ref: +8
Will: +12
Speed: 30 ft. (fly 20 ft. [Su, average] in space), starflight
Melee: incapacitator +17 (3d4+11 B nonlethal; critical staggered [DC 18]) or tendril +17 (3d4+11 S plus grab; critical stunned)
Ranged: aphelion laser pistol +15 (3d4+9 F; critical burn 1d4)
Offensive Abilities: star shriek (DC 18)
Str: +2
Dex: +0
Con: +4
Wis: +6
Int: +2
Cha: +3
Skills: Acrobatics +17, Bluff +17, Diplomacy +22, Mysticism +22, Piloting +17
Languages: telepathy 100 ft.
Gear: d-suit II, aphelion laser pistol with 2 high-capacity batteries (40 charges each), incapacitator with 2 batteries (20 charges each)
Quorlu Sapper
CR: 9
XP: 6400
N Medium monstrous (humanoid)
Init.: +1
Senses: darkvision 60 ft., low-light vision
Perception: +22
HP: 145
RP: 4
EAC: 22
KAC: 24, +4 vs. bull rush, reposition, trip
Fort: +11
Ref: +9
Will: +10, +2 vs. bleed
Speed: 25 ft.
Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8)
Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16])
Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley
Str: +3
Dex: +4
Con: +6
Wis: +0
Int: +1
Cha: +1
Skills: Athletics +22, Engineering +17, Intimidate +17
Languages: Common, Quorlu
Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Ellicoth
CR: 9
XP: 6400
N Gargantuan magical (beast)
Init.: +0
Senses: blindsense (life) 60 ft., low-light vision
Perception: +22
Aura: of Radiation (Ex)
HP: 145
EAC: 22
KAC: 24
Fort: +13
Ref: +13
Will: +8
Speed: 50 ft.
Melee: gore +22 (2d10+15 P) or soul drain +22 (see below)
Ranged: None
Offensive Abilities: None
Str: +6
Dex: +0
Con: +4
Wis: +3
Int: -3
Cha: +2
Skills: Athletics +17, Intimidate +17, Survival +17
Languages: Eoxian (can’t speak any language)
Greater Elemental
CR: 9
XP: 6400
N Huge outsider (elemental)
Init.: +4
Senses: darkvision 60 ft.
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +13
Ref: +11
Will: +8
Speed: 20 ft.
Melee: slam +22 (2d10+15 B)
Ranged: None
Offensive Abilities: None
Str: +6
Dex: +4
Con: +3
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +17, Athletics +17
Scavenger Slime
CR: 9
XP: 6400
N Large ooze
Init.: +3
Senses: blindsight (vibration) 60 ft., sightless
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +13
Ref: +9
Will: +6
Speed: 20 ft.
Melee: pseudopod +18 (2d10+13 B)
Ranged: aphelion artillery laser +21 (3d8+9 F) or dual crossbolter +21 (2d10+9 P) or red star plasma rifle +21 (1d10+9 E & F)
Offensive Abilities: None
Str: +4
Dex: +3
Con: +6
Wis: +0
Int: —
Cha: -2
Skills: Stealth +22 (+27 in ruins or garbage)
Surnoch
CR: 9
XP: 6400
N Large animal
Init.: +6
Senses: low-light vision, sense through (vision [stone only])
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +13
Ref: +13
Will: +8
Speed: 30 ft., burrow 30 ft.
Melee: bite +21 (2d10+12 P)
Ranged: acid jet +18 (3d6+9 A)
Offensive Abilities: corrosive spines
Str: +3
Dex: +6
Con: +4
Wis: +2
Int: -4
Cha: +0
Skills: Stealth +22, Acrobatics +17
Verthani Pure One
CR: 9
XP: 6400
N Medium humanoid (verthani)
Init.: +4
Senses: low-light vision
Perception: +17
HP: 116
EAC: 23
KAC: 24
Fort: +8
Ref: +8
Will: +12
Speed: 30 ft.
Melee: carbon staff +15 (1d8+10 B; critical knockdown)
Ranged: aphelion laser pistol +17 (3d4+9 F; critical burn 1d4)
Offensive Abilities: None
Str: +1
Dex: +4
Con: +2
Wis: +6
Int: +2
Cha: +3
Skills: Culture +17, Diplomacy +17, Life Science +17, Medicine +22, Mysticism +22, Sense Motive +17
Languages: Abyssal, Celestial, Common, Vercite
Gear: advanced lashunta tempweave, aphelion laser pistol with 2 high-capacity batteries (40 charges each), carbon staff, advanced medkit
Writher Swarm
CR: 9
XP: 6400
N Fine plant (swarm)
Init.: +4
Senses: low-light vision
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +14
Ref: +12
Will: +9
Speed: 10 ft., climb 10 ft.
Melee: swarm attack (2d10+9 P plus distraction [DC 16] and writher infestation)
Ranged: None
Offensive Abilities: None
Str: +0
Dex: +4
Con: +6
Wis: +3
Int: —
Cha: +0
Skills: Athletics +17 (+25 to climb), Survival +17
Robot, Mining
CR: 9
XP: 6400
N Large construct (technological)
Init.: +4
Senses: darkvision 60 ft., low-light vision;
Perception: +17
HP: 145
EAC: 20
KAC: 22
Fort: +10
Ref: +8
Will: +6
Speed: 30 ft., burrow 10 ft.
Melee: drill +20 (3d4+14 P; critical bleed 2d4) or integrated andesite magma blade +20 (2d8+15 F & S; critical wound [DC 16])
Ranged: integrated LFD screamer +17 (2d10+9 So; critical deafen [DC 16])
Offensive Abilities:
Str: +6
Dex: +4
Con: –
Wis: +3
Int: -2
Cha: -3
Skills: Profession (miner) +17
Languages: Common (can’t speak)
Gear: andesite magma bladeAR with 3 high-capacity batteries (40 charges each), LFD screamer with 2 super-capacity batteries (80 charges each)