alignment: NE
creature_type: undead
type: creature

Found 12 matches

Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Corpsefolk Operative CR: 3 XP: 800 NE Medium undead Init.: +4 Senses: darkvision 60 ft. Perception: +14 HP: 42 EAC: 14 KAC: 15 Fort: +3 Ref: +6 Will: +7 Speed: 40 ft. Melee: survival knife +7 (1d4+4 S) Ranged: static arc pistol +9 (1d6+3 E; critical arc 2) or tactical shirren-eye rifle +9 (1d10+3 P) Offensive Abilities: trick attack +1d8 Str: +1 Dex: +4 Con:Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +9, Intimidate +9, Sleight of Hand +14, Stealth +14 Languages: Common Gear: graphite carbon skin, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 25 sniper rounds
Emotivore Mastermind CR: 17 XP: 102400 NE Medium undead (shapechanger) Init.: +5 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +29 HP: 285 RP: 6 EAC: 30 KAC: 31 Fort: +15 Ref: +15 Will: +20 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: claw +28 (8d6+17 S; critical shaken [see text]) Ranged: banshee sonic pistol +28 (4d8+17 So; critical deafen [DC 24]) Offensive Abilities: backlash (17 damage), feed, mental anguish (DC 26), mindbreaking link (DC 26), mindkiller (DC 26), sow doubt (DC 26, 8 rounds) Str: +0 Dex: +5 Con:Wis: +8 Int: +3 Cha: +11 Skills: Acrobatics +29 (+37 to fly), Bluff +34, Culture +29, Intimidate +29, Mysticism +34, Sense Motive +29 Languages: Common Gear: bespoke echelon fashion, banshee sonic pistol with 2 super-capacity batteries (80 charges each)
Emotivore CR: 9 XP: 6400 NE Medium undead (shapechanger) Init.: +3 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +17 HP: 120 EAC: 21 KAC: 22 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: claw +16 (3d4+9 S; critical shaken [see text]) Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18]) Offensive Abilities: feed Str: +0 Dex: +3 Con:Wis: +4 Int: +1 Cha: +6 Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17 Languages: Common Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)
Void Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 22 EAC: 11 KAC: 15 Fort: +3 Ref: +3 Will: +3 Speed: 40 ft. Melee: slam +8 (1d6+5 B) or feeding tendril +8 (1d6+5 P plus blood drain) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +0 Int:Cha: +0 Skills: Athletics +10
Marooned One CR: 8 XP: 4800 NE Medium undead Init.: +4 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +16 HP: 115 EAC: 23 KAC: 25 Fort: +11 Ref: +7 Will: +13 Speed: 30 ft. Melee: tactical knife +17 (2d4+10 S) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: strangle Str: +2 Dex: +4 Con:Wis: +1 Int: +6 Cha: +1 Skills: Computers +21, Culture +16, Engineering +21 (+26 to disable life-support systems), Stealth +21, Survival +16 Languages: Common, 1 other language known in life Gear: kasatha microcord III, advanced semi-auto pistol with 30 small arm rounds, tactical knife
Necrovite CR: 13 XP: 25600 NE Medium undead Init.: +3 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +23 Aura: ue Aura (Su) HP: 186 RP: 5 EAC: 29 KAC: 30 Fort: +12 Ref: +12 Will: +18 Speed: 30 ft., fly 60 ft. (Su, average) Melee: None Ranged: perihelion laser pistol +22 (4d4+13 F; critical burn 2d4) Offensive Abilities: undead mastery Str: +0 Dex: +3 Con:Wis: +4 Int: +8 Cha: +6 Skills: Bluff +28, Computers +28, Engineering +28, Mysticism +28, Sense Motive +28 Languages: Common, Eoxian, Sarcesian; limited telepathy 30 ft. Gear: d-suit IV (gray force field [20 temporary HP])
Nihili Captain CR: 13 XP: 25600 NE Medium undead Init.: +6 Senses: darkvision 60 ft. Perception: +23 Aura: gravity well (5 ft., DC 21) HP: 270 EAC: 27 KAC: 29 Fort: +15 Ref: +15 Will: +14 Speed: 30 ft., climb 20 ft. Melee: slam +26 (3d12+21 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 21, 3d8+11 B) Str: +8 Dex: +6 Con:Wis: +0 Int: +4 Cha: +0 Skills: Athletics +28 (+36 when climbing), Stealth +23
Nihili CR: 5 XP: 1600 NE Medium undead Init.: +3 Senses: darkvision 60 ft. Perception: +11 Aura: gravity well (5 ft., DC 15) HP: 72 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +14 (1d6+10 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 15, 1d4+3 B) Str: +5 Dex: +3 Con:Wis: +0 Int: +2 Cha: +0 Skills: Athletics +16 (+24 when climbing), Stealth +11
Occult Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 24 EAC: 11 KAC: 13 Fort: +3 Ref: +3 Will: +3 Speed: 30 ft. Melee: slam +8 (1d6+5 B) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +1 Int:Cha: +0 Skills: Athletics +10