alignment: NE
initiative: +2
type: creature

Found 4 matches

Bloodbrother CR: 7 XP: 3200 NE Huge magical beast (cold) Init.: +2 Senses: blindsight (thermal) 60 ft. Perception: +14 HP: 107 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +18 (2d6+12 B plus 1d6 C and grab) Ranged: Offensive Abilities: cold, rib cage prison Str: +5 Dex: +2 Con: +4 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +19 (+27 to climb), Intimidate +14, Survival +14 Languages: Vercite (can’t speak any language)
Void Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 22 EAC: 11 KAC: 15 Fort: +3 Ref: +3 Will: +3 Speed: 40 ft. Melee: slam +8 (1d6+5 B) or feeding tendril +8 (1d6+5 P plus blood drain) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +0 Int:Cha: +0 Skills: Athletics +10
Occult Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 24 EAC: 11 KAC: 13 Fort: +3 Ref: +3 Will: +3 Speed: 30 ft. Melee: slam +8 (1d6+5 B) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +1 Int:Cha: +0 Skills: Athletics +10
Skeletal Undead CR: 1 XP: 200 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S) Ranged: hunting rifle +3 (1d8 P) Offensive Abilities: None Str: +3 Dex: +2 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +9 Gear: hunting rifle with 20 longarm rounds, survival knife