alignment: NE
kac: 22
type: creature

Found 2 matches

Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Emotivore CR: 9 XP: 6400 NE Medium undead (shapechanger) Init.: +3 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +17 HP: 120 EAC: 21 KAC: 22 Fort: +8 Ref: +8 Will: +12 Speed: 30 ft., fly 30 ft. (Su, perfect) Melee: claw +16 (3d4+9 S; critical shaken [see text]) Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18]) Offensive Abilities: feed Str: +0 Dex: +3 Con:Wis: +4 Int: +1 Cha: +6 Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17 Languages: Common Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)