alignment: NE
type: creature

Found 22 matches

Draelik CR: 2 XP: 600 NE Medium humanoid (draelik) Init.: +1 Senses: darkvision 60 ft. Perception: +12 HP: 21 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +5, +2 vs. necromancy effects Speed: 30 ft. Melee: None Ranged: None Offensive Abilities: dark nova Str: +0 Dex: +1 Con: +2 Wis: +4 Int: +0 Cha: -1 Skills: Culture +7, Mysticism +12, Stealth +7 (+11 in dim light or darker) Languages: Aklo, Common Gear: freebooter armor I
Gray CR: 4 XP: 1200 NE Small humanoid (gray) Init.: +1 Senses: darkvision 30 ft. Perception: +10 HP: 43 EAC: 15 KAC: 15 Fort: +3 Ref: +3 Will: +9 Speed: 30 ft. Melee: touch +6 (probe) Ranged: needler pistol +8 (1d4+4 P plus blue whinnis) Offensive Abilities: sleep paralysis Str: -1 Dex: +1 Con: +0 Wis: +0 Int: +5 Cha: +3 Skills: Life Science +15, Medicine +10, Sense Motive +15 Languages: Aklo (can’t speak); telepathy 100 ft. Gear: gray skinsuit (functions as basic lashunta tempweave), needler pistol with 25 darts, 5 doses of blue whinnis
Marooned One CR: 8 XP: 4800 NE Medium undead Init.: +4 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +16 HP: 115 EAC: 23 KAC: 25 Fort: +11 Ref: +7 Will: +13 Speed: 30 ft. Melee: tactical knife +17 (2d4+10 S) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: strangle Str: +2 Dex: +4 Con:Wis: +1 Int: +6 Cha: +1 Skills: Computers +21, Culture +16, Engineering +21 (+26 to disable life-support systems), Stealth +21, Survival +16 Languages: Common, 1 other language known in life Gear: kasatha microcord III, advanced semi-auto pistol with 30 small arm rounds, tactical knife
Necrovite CR: 13 XP: 25600 NE Medium undead Init.: +3 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +23 Aura: ue Aura (Su) HP: 186 RP: 5 EAC: 29 KAC: 30 Fort: +12 Ref: +12 Will: +18 Speed: 30 ft., fly 60 ft. (Su, average) Melee: None Ranged: perihelion laser pistol +22 (4d4+13 F; critical burn 2d4) Offensive Abilities: undead mastery Str: +0 Dex: +3 Con:Wis: +4 Int: +8 Cha: +6 Skills: Bluff +28, Computers +28, Engineering +28, Mysticism +28, Sense Motive +28 Languages: Common, Eoxian, Sarcesian; limited telepathy 30 ft. Gear: d-suit IV (gray force field [20 temporary HP])
Nihili Captain CR: 13 XP: 25600 NE Medium undead Init.: +6 Senses: darkvision 60 ft. Perception: +23 Aura: gravity well (5 ft., DC 21) HP: 270 EAC: 27 KAC: 29 Fort: +15 Ref: +15 Will: +14 Speed: 30 ft., climb 20 ft. Melee: slam +26 (3d12+21 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 21, 3d8+11 B) Str: +8 Dex: +6 Con:Wis: +0 Int: +4 Cha: +0 Skills: Athletics +28 (+36 when climbing), Stealth +23
Nihili CR: 5 XP: 1600 NE Medium undead Init.: +3 Senses: darkvision 60 ft. Perception: +11 Aura: gravity well (5 ft., DC 15) HP: 72 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +14 (1d6+10 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 15, 1d4+3 B) Str: +5 Dex: +3 Con:Wis: +0 Int: +2 Cha: +0 Skills: Athletics +16 (+24 when climbing), Stealth +11
Occult Zombie CR: 1 XP: 400 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +5 HP: 24 EAC: 11 KAC: 13 Fort: +3 Ref: +3 Will: +3 Speed: 30 ft. Melee: slam +8 (1d6+5 B) Ranged: None Offensive Abilities: None Str: +4 Dex: +2 Con:Wis: +1 Int:Cha: +0 Skills: Athletics +10
Skeletal Undead CR: 1 XP: 200 NE Medium undead Init.: +2 Senses: darkvision 60 ft. Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft. Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S) Ranged: hunting rifle +3 (1d8 P) Offensive Abilities: None Str: +3 Dex: +2 Con:Wis: +1 Int:Cha: +1 Skills: Athletics +9 Gear: hunting rifle with 20 longarm rounds, survival knife
Space Goblin Honchohead CR: 2 XP: 600 NE Small humanoid (goblinoid) Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 24 EAC: 14 KAC: 15 Fort: +1 Ref: +3 Will: +5 Speed: 35 ft. Melee: dogslicer +6 (1d4+2 S) Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4) Offensive Abilities: disturbing screech, tinker Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0 Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12 Languages: Common, Goblin Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Space Goblin Zaperator CR: 1 XP: 135 NE Small humanoid (goblinoid) Init.: +3 Senses: darkvision 60 ft. Perception: +3 HP: 6 EAC: 11 KAC: 12 Fort: +0 Ref: +2 Will: +2 Speed: 35 ft. Melee: dogslicer +0 (1d4 S) Ranged: unstable junklaser +3 (1d4 F; critical burn 1d4) Offensive Abilities: tinker Str: +0 Dex: +3 Con: +0 Wis: +0 Int: +1 Cha: +0 Skills: Computers +7, Engineering +7, Stealth +7, Survival +3 Languages: Common, Goblin Gear: tattered flight suit, dogslicer, unstable junklaser with 1 battery (20 charges)