Draelik
CR: 2
XP: 600
NE Medium humanoid (draelik)
Init.: +1
Senses: darkvision 60 ft.
Perception: +12
HP: 21
EAC: 13
KAC: 14
Fort: +3
Ref: +1
Will: +5, +2 vs. necromancy effects
Speed: 30 ft.
Melee: None
Ranged: None
Offensive Abilities: dark nova
Str: +0
Dex: +1
Con: +2
Wis: +4
Int: +0
Cha: -1
Skills: Culture +7, Mysticism +12, Stealth +7 (+11 in dim light or darker)
Languages: Aklo, Common
Gear: freebooter armor I
Gray
CR: 4
XP: 1200
NE Small humanoid (gray)
Init.: +1
Senses: darkvision 30 ft.
Perception: +10
HP: 43
EAC: 15
KAC: 15
Fort: +3
Ref: +3
Will: +9
Speed: 30 ft.
Melee: touch +6 (probe)
Ranged: needler pistol +8 (1d4+4 P plus blue whinnis)
Offensive Abilities: sleep paralysis
Str: -1
Dex: +1
Con: +0
Wis: +0
Int: +5
Cha: +3
Skills: Life Science +15, Medicine +10, Sense Motive +15
Languages: Aklo (can’t speak); telepathy 100 ft.
Gear: gray skinsuit (functions as basic lashunta tempweave), needler pistol with 25 darts, 5 doses of blue whinnis
Marooned One
CR: 8
XP: 4800
NE Medium undead
Init.: +4
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +16
HP: 115
EAC: 23
KAC: 25
Fort: +11
Ref: +7
Will: +13
Speed: 30 ft.
Melee: tactical knife +17 (2d4+10 S)
Ranged: advanced semi-auto pistol +15 (2d6+8 P)
Offensive Abilities: strangle
Str: +2
Dex: +4
Con: —
Wis: +1
Int: +6
Cha: +1
Skills: Computers +21, Culture +16, Engineering +21 (+26 to disable life-support systems), Stealth +21, Survival +16
Languages: Common, 1 other language known in life
Gear: kasatha microcord III, advanced semi-auto pistol with 30 small arm rounds, tactical knife
Necrovite
CR: 13
XP: 25600
NE Medium undead
Init.: +3
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +23
Aura: ue Aura (Su)
HP: 186
RP: 5
EAC: 29
KAC: 30
Fort: +12
Ref: +12
Will: +18
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: None
Ranged: perihelion laser pistol +22 (4d4+13 F; critical burn 2d4)
Offensive Abilities: undead mastery
Str: +0
Dex: +3
Con: —
Wis: +4
Int: +8
Cha: +6
Skills: Bluff +28, Computers +28, Engineering +28, Mysticism +28, Sense Motive +28
Languages: Common, Eoxian, Sarcesian; limited telepathy 30 ft.
Gear: d-suit IV (gray force field [20 temporary HP])
Nihili Captain
CR: 13
XP: 25600
NE Medium undead
Init.: +6
Senses: darkvision 60 ft.
Perception: +23
Aura: gravity well (5 ft., DC 21)
HP: 270
EAC: 27
KAC: 29
Fort: +15
Ref: +15
Will: +14
Speed: 30 ft., climb 20 ft.
Melee: slam +26 (3d12+21 B)
Ranged: None
Offensive Abilities: decompression gaze (15 ft., DC 21, 3d8+11 B)
Str: +8
Dex: +6
Con: —
Wis: +0
Int: +4
Cha: +0
Skills: Athletics +28 (+36 when climbing), Stealth +23
Nihili
CR: 5
XP: 1600
NE Medium undead
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
Aura: gravity well (5 ft., DC 15)
HP: 72
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 30 ft., climb 20 ft.
Melee: slam +14 (1d6+10 B)
Ranged: None
Offensive Abilities: decompression gaze (15 ft., DC 15, 1d4+3 B)
Str: +5
Dex: +3
Con: —
Wis: +0
Int: +2
Cha: +0
Skills: Athletics +16 (+24 when climbing), Stealth +11
Occult Zombie
CR: 1
XP: 400
NE Medium undead
Init.: +2
Senses: darkvision 60 ft.
Perception: +5
HP: 24
EAC: 11
KAC: 13
Fort: +3
Ref: +3
Will: +3
Speed: 30 ft.
Melee: slam +8 (1d6+5 B)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +2
Con: —
Wis: +1
Int: —
Cha: +0
Skills: Athletics +10
Skeletal Undead
CR: 1
XP: 200
NE Medium undead
Init.: +2
Senses: darkvision 60 ft.
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +2
Ref: +2
Will: +2
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S) or claw +6 (1d6+3 S)
Ranged: hunting rifle +3 (1d8 P)
Offensive Abilities: None
Str: +3
Dex: +2
Con: —
Wis: +1
Int: —
Cha: +1
Skills: Athletics +9
Gear: hunting rifle with 20 longarm rounds, survival knife
Space Goblin Honchohead
CR: 2
XP: 600
NE Small humanoid (goblinoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +7
HP: 24
EAC: 14
KAC: 15
Fort: +1
Ref: +3
Will: +5
Speed: 35 ft.
Melee: dogslicer +6 (1d4+2 S)
Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4)
Offensive Abilities: disturbing screech, tinker
Str: +0
Dex: +4
Con: +1
Wis: +0
Int: +2
Cha: +0
Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12
Languages: Common, Goblin
Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Space Goblin Zaperator
CR: 1
XP: 135
NE Small humanoid (goblinoid)
Init.: +3
Senses: darkvision 60 ft.
Perception: +3
HP: 6
EAC: 11
KAC: 12
Fort: +0
Ref: +2
Will: +2
Speed: 35 ft.
Melee: dogslicer +0 (1d4 S)
Ranged: unstable junklaser +3 (1d4 F; critical burn 1d4)
Offensive Abilities: tinker
Str: +0
Dex: +3
Con: +0
Wis: +0
Int: +1
Cha: +0
Skills: Computers +7, Engineering +7, Stealth +7, Survival +3
Languages: Common, Goblin
Gear: tattered flight suit, dogslicer, unstable junklaser with 1 battery (20 charges)