alignment: NE
ref_save: +7
type: creature

Found 3 matches

Corpsefolk Marine CR: 7 XP: 3200 NE Medium undead Init.: +9 Senses: darkvision 60 ft. Perception: +14 HP: 126 EAC: 19 KAC: 22 Fort: +9 Ref: +7 Will: +8 Speed: 30 ft. (20 ft. in armor) Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown) Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15]) Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim Str: +2 Dex: +5 Con:Wis: +4 Int: +0 Cha: +0 Skills: Athletics +19, Intimidate +14, Piloting +14 Languages: Common Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Marooned One CR: 8 XP: 4800 NE Medium undead Init.: +4 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +16 HP: 115 EAC: 23 KAC: 25 Fort: +11 Ref: +7 Will: +13 Speed: 30 ft. Melee: tactical knife +17 (2d4+10 S) Ranged: advanced semi-auto pistol +15 (2d6+8 P) Offensive Abilities: strangle Str: +2 Dex: +4 Con:Wis: +1 Int: +6 Cha: +1 Skills: Computers +21, Culture +16, Engineering +21 (+26 to disable life-support systems), Stealth +21, Survival +16 Languages: Common, 1 other language known in life Gear: kasatha microcord III, advanced semi-auto pistol with 30 small arm rounds, tactical knife
Nihili CR: 5 XP: 1600 NE Medium undead Init.: +3 Senses: darkvision 60 ft. Perception: +11 Aura: gravity well (5 ft., DC 15) HP: 72 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 30 ft., climb 20 ft. Melee: slam +14 (1d6+10 B) Ranged: None Offensive Abilities: decompression gaze (15 ft., DC 15, 1d4+3 B) Str: +5 Dex: +3 Con:Wis: +0 Int: +2 Cha: +0 Skills: Athletics +16 (+24 when climbing), Stealth +11