capacity: 1
type: weapon
item_level
special
- 8d8 e&f [1]
- 12d10 e&f [1]
- 13d8 b & f [1]
- 17d12 e&f [1]
- _Analog_, _Bright_ [1]
- _Analog_, _Free Hands_ (1), _Unwieldy_ [1]
- _Analog_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (600 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Injection_, _Sniper_ (250 ft.), _Subtle_, _Unwieldy_ [1]
- _Injection_, _Sniper_ (500 ft.), _Subtle_, _Unwieldy_ [1]
- _Injection_, _Sniper_ (750 ft.), _Subtle_, _Unwieldy_ [1]
- _Unwieldy_ [1]
- analog [1]
- as any 1st-level grenade [1]
- as any 5th- or lower-level grenade [1]
- as any 10th- or lower-level grenade [1]
- as any 15th- or lower-level grenade [1]
- explode (6d8 B & P, 30 ft.) [1]
- — [3]
critical
capacity_type
usage
Found 25 matches
Flare Gun, Survival
Level: 1
Price: 90
Bulk: L
Damage: 1d3 F
Critical:
Burn
1d6 Range: 30 ft. Capacity: 1 flare Usage: 1 Special:Analog, Bright
Crossbolter, Tactical
Level: 2
Price: 475
Bulk: 2
Damage: 1d10 P
Critical:
—
Range: 70 ft. Capacity: 1 arrow Usage: 1 Special:Unwieldy
IMDS Missile Launcher
Level: 10
Price: 18,200
Bulk: 2
Damage: — None
Critical:
—
Range: 80 ft. Capacity: 1 missile Usage: 1 Special:—
Shirren-Eye Rifle, Tactical
Level: 2
Price: 755
Bulk: 1
Damage: 1d10 P
Critical:
—
Range: 70 ft. Capacity: 1 round Usage: 1 Special:Analog, Sniper (250 ft.), Unwieldy
Shellgun, Bombard
Level: 3
Price: 1,150
Bulk: L
Damage: 1d6 F
Critical:
Burn
1d4 Range: 10 ft. Capacity: 1 shell Usage: 1 Special:—
Handcannon, Bravado
Level: 2
Price: 790
Bulk: 1
Damage: 1d8 P
Critical:
Knockdown
Range: 20 ft. Capacity: 1 shell Usage: 1 Special:Analog, Free Hands (1), Unwieldy
Wraith-Sting Rifle, Hornet
Level: 14
Price: 71,200
Bulk: 1
Damage: — None
Critical:
Injection
DC +3 Range: 80 ft. Capacity: 1 dart Usage: 1 Special:Injection, Sniper (750 ft.), Subtle, Unwieldy