capacity: 1
type: weapon
item_level
special
- 8d8 e&f [1]
- 12d10 e&f [1]
- 13d8 b & f [1]
- 17d12 e&f [1]
- _Analog_, _Bright_ [1]
- _Analog_, _Free Hands_ (1), _Unwieldy_ [1]
- _Analog_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (250 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (600 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Breakdown_, _Sniper_ (1000 ft.), _Unwieldy_ [1]
- _Injection_, _Sniper_ (250 ft.), _Subtle_, _Unwieldy_ [1]
- _Injection_, _Sniper_ (500 ft.), _Subtle_, _Unwieldy_ [1]
- _Injection_, _Sniper_ (750 ft.), _Subtle_, _Unwieldy_ [1]
- _Unwieldy_ [1]
- analog [1]
- as any 1st-level grenade [1]
- as any 5th- or lower-level grenade [1]
- as any 10th- or lower-level grenade [1]
- as any 15th- or lower-level grenade [1]
- explode (6d8 B & P, 30 ft.) [1]
- — [3]
critical
capacity_type
usage
Found 25 matches