capacity: 10
type: weapon
special
- _Analog_ [1]
- _Analog_, _Automatic_ [1]
- _Cluster_ (10 ft.) [1]
- _Deconstruct_ 2d6 [1]
- _Deconstruct_ 3d6 [1]
- _Deconstruct_ 4d6 [1]
- _Deconstruct_ 5d6 [1]
- _Explode_ (10 ft.), _Unwieldy_ [1]
- _Explode_ (20 ft.), _Unwieldy_ [1]
- _Injection_ [1]
- _Sniper_ (500 ft.), _Unwieldy_ [1]
- _Sniper_ (750 ft.), _Unwieldy_ [1]
- _Sniper_ (1000 ft.), _Unwieldy_ [1]
- fiery [1]
- necrotic [1]
- sniper (250 ft.) [1]
- — [2]
capacity_type
source
Found 18 matches
Nanite Thrower, Paragon
Level: 20
Price: 830,000
Bulk: 1
Damage: — None
Critical:
Severe Wound
Range: 80 ft. Capacity: 10 nanites Usage: 2 Special:Deconstruct 5d6
Frailty Pistol, Rasp-Class
Level: 4
Price: 2,420
Bulk: L
Damage: 1d4 C
Critical:
—
Range: 60 ft. Capacity: 10 charges Usage: 1 Special:necrotic
Diasporan Rifle, Tactical
Level: 1
Price: 350
Bulk: 1
Damage: 1d8 F
Critical:
—
Range: 70 ft. Capacity: 10 charges Usage: 1 Special:sniper (250 ft.)
Nanite Rifle, Tactical
Level: 10
Price: 20,100
Bulk: 1
Damage: 2d12 A
Critical:
Wound
Range: 60 ft. Capacity: 10 nanites Usage: 10 Special:Sniper (500 ft.), Unwieldy
Nanite Thrower, Tactical
Level: 9
Price: 13,300
Bulk: 1
Damage: — None
Critical:
Wound
Range: 60 ft. Capacity: 10 nanites Usage: 1 Special:Deconstruct 2d6
Nanite Decoupler, Vitriolic
Level: 19
Price: 650,000
Bulk: 3
Damage: 2d20 A
Critical:
Corrode
3d6 Range: 80 ft. Capacity: 10 nanites Usage: 5 Special:Explode (20 ft.), Unwieldy