capacity: 12
critical: —
type: weapon

Found 12 matches

Semi-Auto Pistol, Advanced
Level: 7 Price: 5,500 Bulk: L Damage: 2d6 P Critical:

Range: 60 ft. Capacity: 12 rounds Usage: 1 Special:

Analog

Semi-Auto Pistol, Elite
Level: 10 Price: 18,200 Bulk: L Damage: 3d6 P Critical:

Range: 60 ft. Capacity: 12 rounds Usage: 1 Special:

Analog

Combat Rifle
Level: 10 Price: 16,500 Bulk: 1 Damage: 3d8 P Critical:

Range: 90 ft. Capacity: 12 rounds Usage: 1 Special:

Analog

Scattergun, Impact
Level: 12 Price: 30,400 Bulk: 2 Damage: 2d12 P Critical:

Range: 15 ft. Capacity: 12 shells Usage: 1 Special:

Analog, Blast

Scattergun, Vortex
Level: 15 Price: 91,900 Bulk: 2 Damage: 3d12 P Critical:

Range: 30 ft. Capacity: 12 shells Usage: 1 Special:

Analog, Blast

Scattergun, Grapeshot
Level: 18 Price: 331,000 Bulk: 2 Damage: 4d12 P Critical:

Range: 30 ft. Capacity: 12 shells Usage: 1 Special:

Analog, Blast

Crossbolter, Advanced
Level: 11 Price: 21,900 Bulk: 2 Damage: 4d10 P Critical:

Range: 70 ft. Capacity: 12 arrows Usage: 4 Special:

Unwieldy

NIL Grenade Launcher, Squad
Level: 8 Price: 9,400 Bulk: 3 Damage: By grenade None Critical:

Range: 70 ft. Capacity: 12 grenades Usage: 1 Special:

Analog

Aeon Guard, Assault Rifle
Level: 3 Price: 1,400 Bulk: 1 Damage: 1d8 P Critical:

Range: 80 ft. Capacity: 12 rounds Usage: 1 Special:

automatic

Cluster Launcher, Elite
Level: 15 Price: 105,000 Bulk: 3 Damage: — None Critical:

Range: 80 ft. Capacity: 12 grenades Usage: 1 Special:

Cluster (10 ft.)