cr: 1
initiative: +4
type: creature
size
creature_type
creature_subtype
will_save
speed
Found 8 matches
Assembly Ooze
CR: 1
XP: 400
N Medium ooze (technological)
Init.: +4 Senses: blindsight (vibration) 60 ft., sightless; Perception: +7
HP: 17
EAC: 11 KAC: 12
Fort: +3 Ref: -1 Will: +2
Speed: 30 ft.
Melee: pseudopod +6 (1d4+3 B)
Ranged:
Offensive Abilities: disassemble
Str: +2 Dex: +1 Con: +4 Wis: +0 Int: - Cha: +0
Skills: Athletics +10, Stealth +10
Languages: Common (can’t speak any language)
Ghoul
CR: 1
XP: 400
CE Medium undead
Init.: +4 Senses: darkvision 60 ft. Perception: +10
HP: 18
EAC: 12 KAC: 12
Fort: +3 Ref: +3 Will: +3
Speed: 30 ft.
Melee: bite +5 (1d6+3 P plus ghoul fever and paralysis) or claw +5 (1d6+3 S plus paralysis)
Ranged: azimuth laser pistol +8 (1d4+1 F; critical burn 1d4)
Offensive Abilities: None
Str: +2 Dex: +4 Con: — Wis: +0 Int: +1 Cha: +1
Skills: Acrobatics +5, Athletics +5, Stealth +10
Languages: Common, Eoxian
Gear: azimuth laser pistol with 1 battery (20 charges)
Hobgoblin Trooper
CR: 1
XP: 400
LE Medium humanoid (goblinoid)
Init.: +4 Senses: darkvision 60 ft. Perception: +5
HP: 20
EAC: 11 KAC: 13, +1 vs. combat maneuvers
Fort: +3 Ref: +5 Will: +1
Speed: 30 ft. (25 ft. in armor)
Melee: standard taclash +5 (1d4+3 S nonlethal)
Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or stickybomb grenade I +8 (explode [10ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2 Dex: +4 Con: +1 Wis: +0 Int: +0 Cha: +1
Skills: Athletics +5, Intimidate +5, Stealth +10
Languages: Common, Goblin
Gear: lashunta ringwear I, azimuth laser rifle with 2 batteries (20 charges each), standard taclash, stickybomb grenades I (2)
Trained Squox
CR: 1
XP: 400
N Tiny animal
Init.: +4 Senses: blindsense (scent) 30 ft., low-light vision Perception: +5
HP: 20
EAC: 12 KAC: 12
Fort: +3 Ref: +6 Will: +1
Speed: 40 ft., climb 20 ft.
Melee: bite +7 (1d4+1 P)
Ranged: None
Offensive Abilities: squox tricks
Str: -2 Dex: +4 Con: +2 Wis: +0 Int: -4 Cha: +1
Skills: Acrobatics +10 (+14 to balance, escape, or tumble), Athletics +5 (+13 to climb), Stealth +10
Drow Enforcer
CR: 1
XP: 400
CE Medium humanoid (elf)
Init.: +4 Senses: darkvision 60 ft. Perception: +10
HP: 20
EAC: 16 KAC: 18
Fort: +3 Ref: +1 Will: +3, +2 vs. enchantment
Speed: 25 ft.
Melee: standard taclash +5 (1d4+2 S)
Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or shock grenade I +8 (explode [15 ft., 1d8 E, DC 10])
Offensive Abilities: create darkness, fighting styles (arcane assailant), rune of the eldritch knight
Str: +1 Dex: +4 Con: +1 Wis: +0 Int: -1 Cha: +1
Skills: Acrobatics +10, Intimidate +5, Stealth +5
Languages: Common, Drow
Gear: lashunta ringwear I, azimuth laser rifle with 4 batteries (20 charges each), shock grenades I (2), standard taclash
Maraquoi Hunter
CR: 1
XP: 200
NG Medium humanoid (maraquoi)
Init.: +4 Senses: low-light vision, blindsense (30 ft.) Perception: +4
HP: 13
EAC: 10 KAC: 12
Fort: +2 Ref: +1 Will: +2
Speed: 30 ft., climb 20 ft.
Melee: tactical spear +6 (1d6+2 P)
Ranged: pulsecaster rifle +3 (1d6 E)
Offensive Abilities: None
Str: +2 Dex: +0 Con: +3 Wis: +1 Int: +0 Cha: +0
Skills: Athletics +4 (+12 when climbing), Stealth +4, Survival +9
Languages: Common, Maraquoi
Gear: pulsecaster rifle with 2 batteries (20 charges each), tactical spear
Observer-Class Security Robot
CR: 1
XP: 400
N Small construct (technological)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +5
HP: 17
EAC: 14 KAC: 15
Fort: +1 Ref: +1 Will: -1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: slam +6 (1d6+3 B)
Ranged: integrated pulsecaster pistol +9 (1d4+1 E nonlethal), or stickybomb grenade I +9 (explode [10 ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2 Dex: +4 Con: — Wis: +0 Int: +1 Cha: +0
Skills: Acrobatics +10, Athletics +5, Computers +5
Languages: Common
Gear: pulsecaster pistol with 2 batteries (20 charges each), stickybomb grenades I (2)
Odheo
CR: 1
XP: 400
N Tiny vermin
Init.: +4 Senses: blindsense (scent) 60 ft., darkvision 60 ft. Perception: +5
HP: 17
EAC: 11 KAC: 13
Fort: +5 Ref: +3 Will: +1
Speed: 30 ft., climb 30 ft.
Melee: bite +8 (1d3+3 S) or harpoon tongue +8 (1d6+1 P)
Ranged: None
Offensive Abilities: None
Str: +2 Dex: +4 Con: +1 Wis: +0 Int: — Cha: -2
Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10