cr: 11
will_save: +14
type: creature

Found 2 matches

Ghoul Shock Trooper CR: 11 XP: 12800 CE Medium undead Init.: +5 Senses: darkvision 60 ft. Perception: +20 HP: 180 EAC: 25 KAC: 26 Fort: +13 Ref: +11 Will: +14 Speed: 30 ft. (20 ft. in armor) Melee: bite +23 (4d6+16 P plus ghoul fever and paralysis) or claw +23 (4d6+16 S plus paralysis) Ranged: perihelion artillery laser +21 (3d8+11 F; critical burn 2d6) or tactical autobeam rifle +21 (3d8+11 F; critical burn 2d6) or frag grenade IV +20 (explode [15 ft., 6d6 P, DC 18]) Offensive Abilities: fighting styles (guard, hit-and-run), nimble fusillade, opening volley, soldier’s onslaught Str: +8 Dex: +5 Con:Wis: +2 Int: +3 Cha: +3 Skills: Acrobatics +25, Athletics +20, Stealth +20 Languages: Common, Eoxian Gear: golemforged plating IV, perihelion artillery laser with 1 ultra-capacity battery (100 charges), tactical autobeam rifle with 1 high-capacity battery (40 charges), frag grenades IV (2)
Mi-Go High Priest CR: 11 XP: 12800 NE Medium plant Init.: +3 Senses: blindsight (vibration) 30 ft., low-light vision Perception: +20 HP: 155 RP: 5 EAC: 23 KAC: 24 Fort: +12 Ref: +10 Will: +14 Speed: 30 ft., fly 50 ft. (Su, average) Melee: claw +19 (2d10+12 S plus grab) Ranged: mi-go hailstorm-class zero pistol +19 (2d6+13 C; critical staggered [DC 20]) Offensive Abilities: evisceration Str: +1 Dex: +3 Con: +2 Wis: +8 Int: +5 Cha: +1 Skills: Acrobatics +20, Bluff +25, Life Science +20, Medicine +20, Mysticism +25 Languages: Aklo, Common, Mi-Go Gear: mi-go hailstorm-class zero pistol with 2 mi-go high-capacity batteries (40 charges each)