cr: 2
type: creature
xp
creature_type
creature_subtype
rp
will_save
speed
Found 19 matches
Vlaka Tracker
CR: 2
XP: 600
LN Medium humanoid (vlaka)
Init.: +4 Senses: blindsight (scent) 30 ft., deafened, low-light vision Perception: +7
HP: 23 RP: 3
EAC: 13 KAC: 14
Fort: +3 Ref: +5 Will: +3
Speed: 30 ft.
Melee: tactical baton +6 (1d4+2 B)
Ranged: static arc pistol +8 (1d6+2 E; critical arc 2)
Offensive Abilities: target tracking
Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +4 Cha: +0
Skills: Computers +12, Engineering +12, Life Science +7, Medicine +12, Stealth +7
Languages: Common, Vlakan (spoken, signed, and tactile)
Gear: freebooter armor I, static arc pistol with 2 batteries (20 charges each), tactical baton
Barathu (Early Stage)
CR: 2
XP: 600
LN Medium aberration
Init.: +0 Senses: darkvision 60 ft. Perception: +13
HP: 23
EAC: 13 KAC: 14
Fort: +3 Ref: +1 Will: +7
Speed: fly 30 ft. (Ex, average)
Melee: slam +8 (1d4+3 B)
Ranged: None
Offensive Abilities: None
Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +1 Cha: +0
Skills: Acrobatics +13, Diplomacy +8, Life Science +8, Sense Motive +13
Languages: Brethedan, Common; limited telepathy 30 ft.
Draelik
CR: 2
XP: 600
NE Medium humanoid (draelik)
Init.: +1 Senses: darkvision 60 ft. Perception: +12
HP: 21
EAC: 13 KAC: 14
Fort: +3 Ref: +1 Will: +5, +2 vs. necromancy effects
Speed: 30 ft.
Melee: None
Ranged: None
Offensive Abilities: dark nova
Str: +0 Dex: +1 Con: +2 Wis: +4 Int: +0 Cha: -1
Skills: Culture +7, Mysticism +12, Stealth +7 (+11 in dim light or darker)
Languages: Aklo, Common
Gear: freebooter armor I
Electrovore
CR: 2
XP: 600
N Small magical (beast)
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12
HP: 23 RP: 3
EAC: 14 KAC: 14
Fort: +3 Ref: +7 Will: +1
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: tail slap +9 (1d4+3 B; critical siphon)
Ranged: None
Offensive Abilities: electrical discharge (1d6+2 E plus staggered, Reflex DC 13 half)
Str: +1 Dex: +4 Con: +1 Wis: +2 Int: -4 Cha: -1
Skills: Acrobatics +7, Athletics +7, Stealth +12, Survival +12
Hesper
CR: 2
XP: 600
CN Medium fey
Init.: +1 Senses: low-light vision Perception: +7
HP: 21
EAC: 13 KAC: 12
Fort: +3 Ref: +3 Will: +5
Speed: 30 ft.
Melee: mutating touch +3 (see below)
Ranged: None
Offensive Abilities: None
Str: +0 Dex: +1 Con: +2 Wis: +1 Int: +0 Cha: +4
Skills: Diplomacy +12, Engineering +7, Physical Science +12
Languages: Common
Kalo Sharkhunter
CR: 2
XP: 600
NG Medium monstrous (humanoid)
Init.: +4 Senses: blindsight (sound) 60 ft., low-light vision Perception: +7
HP: 22
EAC: 16 KAC: 17
Fort: +1 Ref: +3 Will: +5
Speed: 20 ft., swim 50 ft.
Melee: underwater tactical starknife +8 (1d4+3 P)
Ranged: underwater autotarget rifle +10 (1d6+2 P) or frag grenade I +10 (explode [15ft., 1d6 P, DC 11])
Offensive Abilities: fighting styles (hit-and-run), threedimensional tactics
Str: +1 Dex: +4 Con: -1 Wis: +2 Int: +0 Cha: +0
Skills: Athletics +12 (+20 when swimming), Profession (poet) +7, Stealth +12 (+16 in water)
Languages: Common, Kalo
Gear: freebooter armor I, frag grenades I (2), underwater autotarget rifle with 50 longarm rounds, underwater tactical starknife
Skittermander
CR: 2
XP: 600
CN Small humanoid (skittermander)
Init.: +2 Senses: low-light vision Perception: +7
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 30 ft.
Melee: ember flame doshko +6 (1d8+3 F; critical wound)
Ranged: static arc pistol (1d6+2 E; critical arc 2)
Offensive Abilities: hyper
Str: +1 Dex: +2 Con: +0 Wis: +1 Int: +0 Cha: +4
Skills: Acrobatics +7, Bluff +12, Diplomacy +12, Sense Motive +12, Stealth +7
Languages: Common, Vesk
Gear: freebooter armor I, ember flame doshko, static arc pistol with 3 batteries (20 charges each)
Space Goblin Honchohead
CR: 2
XP: 600
NE Small humanoid (goblinoid)
Init.: +4 Senses: darkvision 60 ft. Perception: +7
HP: 24
EAC: 14 KAC: 15
Fort: +1 Ref: +3 Will: +5
Speed: 35 ft.
Melee: dogslicer +6 (1d4+2 S)
Ranged: unstable junklaser +9 (1d4+2 F; critical burn 1d4)
Offensive Abilities: disturbing screech, tinker
Str: +0 Dex: +4 Con: +1 Wis: +0 Int: +2 Cha: +0
Skills: Computers +12, Intimidate +12, Piloting +7, Stealth +12
Languages: Common, Goblin
Gear: tattered estex suit, dogslicer, junklaser with 2 batteries (20 charges each)
Verthani Aether Pilot
CR: 2
XP: 600
N Medium humanoid (verthani)
Init.: +4 Senses: low-light vision Perception: +8
HP: 23
EAC: 14 KAC: 15
Fort: +1 Ref: +4 Will: +5
Speed: 30 ft.
Melee: survival knife +6 (1d4+3 S)
Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +8 (1d10+2 P)
Offensive Abilities: trick attack +1d4
Str: +1 Dex: +4 Con: +1 Wis: +1 Int: +2 Cha: +0
Skills: Acrobatics +13, Computers +8, Engineering +8, Piloting +16, Stealth +13
Languages: Common, Vercite
Gear: estex suit I, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 20 longarm rounds