Found 4403 matches

Decoupler Grenade, III
Level: 10 Price: 3,000 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (10 ft., nanite cloud 1 minute, corrode 2d4)

Decoupler Grenade, IV
Level: 14 Price: 12,000 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (15 ft., nanite cloud 1 minute, corrode 4d4)

Decoupler Grenade, V
Level: 18 Price: 65,000 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

Explode (15 ft., nanite cloud 1 minute, corrode 4d6)

Decoupler, Bruiser
Level: 1 Price: 430 Bulk: L Damage: 1d4 A Critical:

Demoralize

Range: 20 ft. Capacity: 20 charges Usage: 2 Special:

Decoupler, Pusher
Level: 4 Price: 2,300 Bulk: L Damage: 1d6 A Critical:

Demoralize

Range: 30 ft. Capacity: 40 charges Usage: 2 Special:

Decoupler, Screamer
Level: 8 Price: 10,800 Bulk: L Damage: 1d10 A Critical:

Demoralize

Range: 30 ft. Capacity: 40 charges Usage: 2 Special:

Deep Slumber
Level:

Mystic 3

School: enchantment Casting Time: 1 round Range: close (25 ft. + 5 ft./2 levels) Area: one or more living creatures with a total CR of 8 or lower, all Duration: 1 minute/level Saving Throw: Will negates Spell Resistance: yes
Defensive Threads, Mk 1
Level: 1 Price: 50 Bulk: 2
Defensive Threads, Mk 2
Level: 7 Price: 7,550 Bulk: 2
Defiance series, elite
Level: 7 Price: 6,300 EAC Bonus: +10 KAC Bonus: +13 Max Dex Bonus: +2 Armor Check Penalty: -4 Speed Adjustment: -10 ft. Upgrade Slots: 2 Bulk: 3