Corpsefolk Marine
CR: 7
XP: 3200
NE Medium undead
Init.: +9
Senses: darkvision 60 ft.
Perception: +14
HP: 126
EAC: 19
KAC: 22
Fort: +9
Ref: +7
Will: +8
Speed: 30 ft. (20 ft. in armor)
Melee: LFD pulse gauntlet +14 (2d6+9 B & So; critical knockdown)
Ranged: dual acid dart rifle +17 (2d8+9 A & P; critical corrode 2d4) or frag grenade II +17 (explode [15 ft., 2d6 P, DC 15])
Offensive Abilities: fighting styles (sharpshoot), focus fire, sniper’s aim
Str: +2
Dex: +5
Con: —
Wis: +4
Int: +0
Cha: +0
Skills: Athletics +19, Intimidate +14, Piloting +14
Languages: Common
Gear: elite defiance series, dual acid dart rifle with 48 darts, LFD pulse gauntlet with 2 batteries (20 charges each), frag grenades II (2)
Formian Taskmaster
CR: 7
XP: 3200
LN Medium monstrous (humanoid)
Init.: +2 (+6 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +14 (+18 with hive mind)
HP: 90
EAC: 18
KAC: 19
Fort: +6
Ref: +8
Will: +12
Speed: 40 ft.
Melee: stinger +12 (1d8+8 P plus taskmaster toxin)
Ranged: thunderstrike streetsweeper +14 (1d10+7 So; critical knockdown)
Offensive Abilities: None
Str: +1
Dex: +2
Con: +1
Wis: +5
Int: +2
Cha: +4
Skills: Diplomacy +19, Profession (merchant) +19, Sense Motive +14
Languages: Common; telepathy 120 ft.
Gear: thunderstrike streetsweeper with 2 high-capacity batteries (40 charges each)
Ghost
CR: 7
XP: 3200
CE Medium undead (incorporeal)
Init.: +2
Senses: darkvision 60 ft.
Perception: +19
HP: 90
RP: 3
EAC: 18
KAC: 19
Fort: +7
Ref: +7
Will: +11
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: corrupting touch +11 (7d6, DC 17)
Ranged: None
Offensive Abilities: backlash, corrupting gaze (DC 17), corrupting touch (DC 17), distraction (DC 17), frightful moan (DC 17), share pain, sow doubt
Str: +0
Dex: +2
Con: —
Wis: +5
Int: +1
Cha: +4
Skills: Acrobatics +14, Disguise +19, Intimidate +14, Mysticism +19, Sense Motive +19, Stealth +19
Languages: Common, 1 other language known in life
Hobgoblin Lieutenant
CR: 7
XP: 3200
LE Medium humanoid (goblinoid)
Init.: +5
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 19
KAC: 21, +1 vs. combat maneuvers
Fort: +9
Ref: +7
Will: +8
Speed: 30 ft. (25 ft. in armor)
Melee: sintered longsword +14 (2d8+13 S)
Ranged: corona laser rifle +18 (2d6+7 F; critical burn 1d6) or stickybomb grenade II +17 (explode [15 ft., entangle 2d4 rounds, DC 15])
Offensive Abilities: fighting styles (hit-and-run), furious combatant, nimble fusillade, opening volley
Str: +4
Dex: +5
Con: +2
Wis: +0
Int: +0
Cha: +1
Skills: Athletics +14, Intimidate +14, Stealth +19
Languages: Common, Goblin
Gear: golemforged plating III, corona laser rifle with 2 high-capacity batteries (40 charges each), sintered longsword, stickybomb grenades II (2)
Huge Predator
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +7
Will: +6
Speed: 40 ft.
Melee: natural weapon +16 (2d6+12 P or S)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +14
Plesiosaur
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +12
Ref: +10
Will: +6
Speed: 20 ft., swim 50 ft.
Melee: bite +16 (2d6+12 P)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +19 (+27 to swim)
Swarm Mindreaper
CR: 7
XP: 3200
CE Medium monstrous (humanoid)
Init.: +4
Senses: blindsense (vibration) 30 ft., darkvision 60 ft.
Perception: +19
HP: 90
EAC: 18
KAC: 19
Fort: +6
Ref: +8
Will: +12
Speed: 30 ft., climb 20 ft.
Melee: arm spike +14 (1d8+8 P; critical staggered [DC 17])
Ranged: None
Offensive Abilities: trepan
Str: +1
Dex: +4
Con: +2
Wis: +5
Int: +1
Cha: -1
Skills: Athletics +14 (+22 to climb), Mysticism +19, Stealth +14
Languages: Shirren; telepathy 100 ft.
Tashtari Alpha
CR: 7
XP: 3200
N Medium magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +11
Will: +6
Speed: 30 ft., climb 30 ft.
Melee: bite +15 (2d6+11 P)
Ranged: muzzle beam +18 (2d6+7 F; critical burn 1d6)
Offensive Abilities: bristle nova
Str: +4
Dex: +5
Con: +2
Wis: +1
Int: +1
Cha: -1
Skills: Acrobatics +14, Athletics +14 (+22 to climb), Stealth +19
Uplifted Bear Constellate
CR: 7
XP: 3200
N Large magical (beast)
Init.: +4
Senses: low-light vision
Perception: +14
HP: 108
RP: 4
EAC: 20
KAC: 22
Fort: +11
Ref: +11
Will: +6
Speed: 40 ft., climb 20 ft.
Melee: claw +18 (2d6+12 S) or static shock truncheon +18 (1d12+12 E; critical arc 1d4)
Ranged: red star plasma pistol +15 (1d8+7 E & F; critical burn 1d8)
Offensive Abilities: ferocious charge, flashing strikes, stellar revelations (black hole [25-ft. radius, pull 15 ft., DC 15], dark matter [DR 2/—], reflection)
Str: +5
Dex: +4
Con: +1
Wis: +0
Int: +1
Cha: +2
Skills: Athletics +19 (+27 to climb), Intimidate +14, Mysticism +14
Languages: Common; limited telepathy 30 ft.
Gear: estex suit III, red star plasma pistol with 2 highcapacity batteries (40 charges each), static shock truncheon with 2 batteries (20 charges each)
Warmonger Devil (Levaloch)
CR: 7
XP: 3200
LE Large outsider (devil)
Init.: +3
Senses: darkvision 60 ft., see in darkness
Perception: +19
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +9
Will: +6
Speed: 40 ft., climb 40 ft.
Melee: sintered trident +17 (2d8+12 P) or claw +17 (1d6+12 S)
Ranged: corona laser rifle +15 (2d6+7 F; critical burn 1d6) or nyfiber net +15 (entangle)
Offensive Abilities: merciless blow
Str: +5
Dex: +3
Con: +4
Wis: +3
Int: +2
Cha: +2
Skills: Acrobatics +14, Athletics +14 (+22 to climb), Engineering +14, Intimidate +14, Mysticism +14, Stealth +14
Languages: Celestial, Draconic, Infernal; telepathy 100 ft.
Gear: sintered trident with integrated corona laser rifle with 2 high-capacity batteries (40 charges each), nyfiber net