cr: 9
type: creature
xp
creature_type
creature_subtype
will_save
speed
- 10 ft., climb 10 ft. [1]
- 20 ft. [2]
- 25 ft. [1]
- 30 ft. [3]
- 30 ft. (fly 20 ft. [Su, average] in space), starflight [1]
- 30 ft., burrow 10 ft. [1]
- 30 ft., burrow 30 ft. [1]
- 30 ft., fly 30 ft. (Su, perfect) [1]
- 30 ft., fly 60 ft. (Ex, average) [1]
- 40 ft., climb 40 ft. [1]
- 40 ft., fly 120 ft. (Ex, average) [1]
- 50 ft. [1]
- 50 ft., burrow 20 ft. [1]
source
Found 16 matches
Assassin Robot
CR: 9
XP: 6400
N Medium construct (technological)
Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +22
HP: 135
EAC: 22 KAC: 23
Fort: +6 Ref: +10 Will: +6
Speed: 40 ft., climb 40 ft.
Melee: microserrated longsword +18 (2d10+13 S; critical bleed 2d6)
Ranged: advanced semi-auto pistol +20 (2d6+9 P) or advanced shirren-eye rifle +20 (2d10+9 P)
Offensive Abilities: holographic trick
Str: +4 Dex: +6 Con: — Wis: +2 Int: +1 Cha: +0
Skills: Acrobatics +22, Athletics +17 (+25 to climb), Computers +17, Stealth +22
Languages: Common
Gear: microserrated longsword, advanced semi-auto pistol with 48 small arm rounds, advanced shirren-eye rifle with 16 sniper rounds
Cerebric Fungus Voyager
CR: 9
XP: 6400
N Medium plant
Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +22
Aura: unsettling appearance (60 ft., DC 18)
HP: 115
EAC: 21 KAC: 22
Fort: +10 Ref: +8 Will: +12
Speed: 30 ft. (fly 20 ft. [Su, average] in space), starflight
Melee: incapacitator +17 (3d4+11 B nonlethal; critical staggered [DC 18]) or tendril +17 (3d4+11 S plus grab; critical stunned)
Ranged: aphelion laser pistol +15 (3d4+9 F; critical burn 1d4)
Offensive Abilities: star shriek (DC 18)
Str: +2 Dex: +0 Con: +4 Wis: +6 Int: +2 Cha: +3
Skills: Acrobatics +17, Bluff +17, Diplomacy +22, Mysticism +22, Piloting +17
Languages: telepathy 100 ft.
Gear: d-suit II, aphelion laser pistol with 2 high-capacity batteries (40 charges each), incapacitator with 2 batteries (20 charges each)
Emotivore
CR: 9
XP: 6400
NE Medium undead (shapechanger)
Init.: +3 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +17
HP: 120
EAC: 21 KAC: 22
Fort: +8 Ref: +8 Will: +12
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: claw +16 (3d4+9 S; critical shaken [see text])
Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18])
Offensive Abilities: feed
Str: +0 Dex: +3 Con: — Wis: +4 Int: +1 Cha: +6
Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17
Languages: Common
Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)
Quorlu Sapper
CR: 9
XP: 6400
N Medium monstrous (humanoid)
Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22
HP: 145 RP: 4
EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip
Fort: +11 Ref: +9 Will: +10, +2 vs. bleed
Speed: 25 ft.
Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8)
Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16])
Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley
Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1
Skills: Athletics +22, Engineering +17, Intimidate +17
Languages: Common, Quorlu
Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Trox Defensor
CR: 9
XP: 6400
LG Large monstrous (humanoid)
Init.: +4 Senses: darkvision 60 ft. Perception: +17
HP: 145 RP: 4
EAC: 22 KAC: 24
Fort: +13 Ref: +12 Will: +10
Speed: 50 ft., burrow 20 ft.
Melee: advanced swoop hammer +22 (3d10+18 B; critical knockdown)
Ranged: advanced arc emitter +19 (2d4+9 E) or stickybomb grenade III +19 (explode [20 ft., entangled 2d4 rounds, DC 16])
Offensive Abilities: frenzy, grappler
Str: +6 Dex: +0 Con: +4 Wis: +3 Int: +1 Cha: +1
Skills: Athletics +22, Intimidate +17, Mysticism +17
Languages: Common, Nchaki
Gear: advanced iridishell, advanced swoop hammer, advanced arc emitter with 2 high-capacity batteries (40 charges each), stickybomb grenades III (2)
Dragonkin
CR: 9
XP: 6400
LN Large dragon
Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17
HP: 142 RP: 4
EAC: 25 KAC: 27
Fort: +14 Ref: +12 Will: +10
Speed: 40 ft., fly 120 ft. (Ex, average)
Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P)
Ranged: tactical magnetar rifle +18 (2d8+9 P)
Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard)
Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3
Skills: Piloting +22, Intimidate +17, Acrobatics +17
Languages: Common, Draconic
Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Ellicoth
CR: 9
XP: 6400
N Gargantuan magical (beast)
Init.: +0 Senses: blindsense (life) 60 ft., low-light vision Perception: +22
Aura: of Radiation (Ex)
HP: 145
EAC: 22 KAC: 24
Fort: +13 Ref: +13 Will: +8
Speed: 50 ft.
Melee: gore +22 (2d10+15 P) or soul drain +22 (see below)
Ranged: None
Offensive Abilities: None
Str: +6 Dex: +0 Con: +4 Wis: +3 Int: -3 Cha: +2
Skills: Athletics +17, Intimidate +17, Survival +17
Languages: Eoxian (can’t speak any language)
Greater Elemental
CR: 9
XP: 6400
N Huge outsider (elemental)
Init.: +4 Senses: darkvision 60 ft. Perception: +17
HP: 145
EAC: 22 KAC: 24
Fort: +13 Ref: +11 Will: +8
Speed: 20 ft.
Melee: slam +22 (2d10+15 B)
Ranged: None
Offensive Abilities: None
Str: +6 Dex: +4 Con: +3 Wis: +0 Int: -3 Cha: +0
Skills: Acrobatics +17, Athletics +17
Orocoran Ichor Lord
CR: 9
XP: 6400
CE Medium aberration
Init.: +4 Senses: darkvision 60 ft. Perception: +17
HP: 120 RP: 1
EAC: 21 KAC: 22
Fort: +8 Ref: +8 Will: +14 (+16 vs. mind-affecting effects)
Speed: 30 ft.
Melee: proboscis +15 (3d4+9 P; critical bleed 1d6)
Ranged: projectile vomit +17 (2d6+9 A plus hallucinate)
Offensive Abilities: None
Str: +0 Dex: +4 Con: +3 Wis: +6 Int: +2 Cha: +3
Skills: Intimidate +22, Mysticism +22, Sense Motive +17
Languages: Aklo, Common (can’t speak any language); limited telepathy 60 ft.
Radiation Drake
CR: 9
XP: 6400
CE Large dragon
Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +17
HP: 145
EAC: 22 KAC: 24
Fort: +13 Ref: +13 Will: +10
Speed: 30 ft., fly 60 ft. (Ex, average)
Melee: bite +22 (2d10+15 P plus radiation exposure)
Ranged: atomic bolt +19 (3d10+3 F plus radiation exposure; critical burn 2d6)
Offensive Abilities: breath weapon (30-ft. cone, 6d10 F plus radiation exposure, Reflex DC 16 half, usable every 1d6 rounds)
Str: +6 Dex: +4 Con: +3 Wis: +2 Int: -2 Cha: +0
Skills: Acrobatics +17, Intimidate +22, Survival +17
Languages: Draconic